T67.
Furs hooked, and I fucked up the worker micro. I forgot I needed the forest chop this turn to whip the barracks in city 6 (BCR) next turn, and farmed instead of chopping to give the extra hammer to city 7 rather than working a river grassland. Next turn city 6 is size 2, and I can chop the forest and whip T68, or I can delay a further turn and not need the chop due to working deer and plains hill forest for 2 turns, whipping T69. This would allow the chop to land into the workboat to go scouting. The other choice of just stacking the hammers as high as possible and chopping the other forest for a granary is initially appealing, but I think the work boat would actually make more sense, to scout the northern island and start looking for intercontinental foreign trade routes. This is a delay to hooking the dry corn and sheep but food and hammers aren't the problem, are they? It'll cost gold again, but it's not like we can refuse to scout just because of the gold cost.
I think if I had bent everything to getting Writing eot67 I could have just about done it, but the cost would have been too much IMO. Going to save gold for a long time after Writing, but the question is, on Sailing, or Alphabet? I think it needs to be saved on Alphabet, because by the time scientists start accruing beakers, there will be enough gold saved anyway to just 2 turn Sailing if needed (admittedly, need Sailing and Alphabet for foriegn intercontinental trade routes, and just Sailing for intercontinental trade routes, but Alphabet gives Research builds which we really need if Mids falls too early.

I'm paying 1gpt for this chariot to be out of borders. I'm going to scout the plains forest south of the fish just because, and then return the chariot to fog bust. If there are whales 2N of the fish I'm going to hate myself.

Crop yield is overkill.
Furs hooked, and I fucked up the worker micro. I forgot I needed the forest chop this turn to whip the barracks in city 6 (BCR) next turn, and farmed instead of chopping to give the extra hammer to city 7 rather than working a river grassland. Next turn city 6 is size 2, and I can chop the forest and whip T68, or I can delay a further turn and not need the chop due to working deer and plains hill forest for 2 turns, whipping T69. This would allow the chop to land into the workboat to go scouting. The other choice of just stacking the hammers as high as possible and chopping the other forest for a granary is initially appealing, but I think the work boat would actually make more sense, to scout the northern island and start looking for intercontinental foreign trade routes. This is a delay to hooking the dry corn and sheep but food and hammers aren't the problem, are they? It'll cost gold again, but it's not like we can refuse to scout just because of the gold cost.
I think if I had bent everything to getting Writing eot67 I could have just about done it, but the cost would have been too much IMO. Going to save gold for a long time after Writing, but the question is, on Sailing, or Alphabet? I think it needs to be saved on Alphabet, because by the time scientists start accruing beakers, there will be enough gold saved anyway to just 2 turn Sailing if needed (admittedly, need Sailing and Alphabet for foriegn intercontinental trade routes, and just Sailing for intercontinental trade routes, but Alphabet gives Research builds which we really need if Mids falls too early.

I'm paying 1gpt for this chariot to be out of borders. I'm going to scout the plains forest south of the fish just because, and then return the chariot to fog bust. If there are whales 2N of the fish I'm going to hate myself.

Crop yield is overkill.