T90


Figures. Can't catch a break.

tl;dr, get Sailing eot, and should get 18 commerce per turn from trade routes.
That pushes us up to 160 base bpt with almost every city on Research. That means Maths eot92 and Currency eot95, that last turn does not require full research builds to complete. Instead, carry on and do whatever is necessary to complete IW eot97, unless that axe dies in which case I'm quitting this game because I'm done with the RNG. Then we let the tech rate collapse and save gold, double whip settlers in most cities other than the capital, and then settle 6-7 extra cities up north (Filler next to LBJ, double food city NW of Kalamazoo, City R towards superjm, Sugar city, western front city to OH and an island city), and whilst regrowing on wealth and push though Calendar (slowly), and HBR whilst growing everything vertically. Get Markets where possible (capital specifically) to fund these extra cities and MC when possible for the extra production and happy and after that point, it's just filling in the holes.
There will be more than one window to be attacked, but frankly, I'm bored of losing any battle below 90% and we need those happy resources hooked ASAP. It's a balance between settling new cities and getting Calendar, but that's a question to ask every turn after IW, to balance wealth builds and settlers, and workers to hook the resources.


Figures. Can't catch a break.

tl;dr, get Sailing eot, and should get 18 commerce per turn from trade routes.
That pushes us up to 160 base bpt with almost every city on Research. That means Maths eot92 and Currency eot95, that last turn does not require full research builds to complete. Instead, carry on and do whatever is necessary to complete IW eot97, unless that axe dies in which case I'm quitting this game because I'm done with the RNG. Then we let the tech rate collapse and save gold, double whip settlers in most cities other than the capital, and then settle 6-7 extra cities up north (Filler next to LBJ, double food city NW of Kalamazoo, City R towards superjm, Sugar city, western front city to OH and an island city), and whilst regrowing on wealth and push though Calendar (slowly), and HBR whilst growing everything vertically. Get Markets where possible (capital specifically) to fund these extra cities and MC when possible for the extra production and happy and after that point, it's just filling in the holes.
There will be more than one window to be attacked, but frankly, I'm bored of losing any battle below 90% and we need those happy resources hooked ASAP. It's a balance between settling new cities and getting Calendar, but that's a question to ask every turn after IW, to balance wealth builds and settlers, and workers to hook the resources.