[SPOILER] Cornflakes brings the popcorn
|
Quick notes:
1) Settled Ile Famine, with WB to connect Fish immediately. Bumped me up to 2nd food, which I then whipped down to 4th with another settler (for city #6) 2) I expect Bob to move a worker onto his Copper in the next turn or 2. I would be able to have an Axe ready to steal the worker amphibiously out of the fog if I wanted. Don't know if I'll do that, but Bob with his FIN needs to get nails thrown under his tires at some point to slow him down. I doubt he has Sailing yet, so I'll have free reign for a bit, and the advantage of being able to sit and block his seaports if I stay at war. He can't hit me by land. I hate to make an early long-term enemy though.
Barb city popped up in the east. I decided to send the galley + axe to raid the barb city (probably for keeps) rather than provoke Bob. Good thing too, since I re-directed the galley 2 turns ago and a worker still hasn't appeared on the copper. He is Mali though so really he doesn't need copper for a while.
I am #2 Food, #3 MFG. Economy is a bit weak. I'm going to try hard for tGLH. I can get a 2nd island city easy. Currency in about 6-8 turns. Settled city #6 (Blue for Marble/sheep/crab in south) last turn.
Had some down time while I was waiting for an appointment today, and fortunately I had my laptop, so it's time for a more complete report!
Starting off with demographics ... Looking fine The only real problem is that Jowy is #1 in Food + MFG + GNP and has been all game Overview of the empire ... I am solidly in contention. Jowy and REM are #'s 1/2 I would rank myself as 3 (REM just landed tGLH, and already has Oracle), and retep/Bob are only slightly behind at 4/5. Congratulations is the newest addition to the empire, settled T72, and comes only 2-3 turns after Ile Famine. Hun will be added to my empire as soon as it grows to size 2. That should happen about the same time that I land Currency. Hun is rather weak food-wise but once grown it will serve as a good hammer center and border against Retep. What it lacks in short-term growth is made up in the fact that I don't have to spend the food-hammers on a settler and the 10 turns it would take to build it and walk it down. With all that water in the region I will have ample warning of an invasion from Retep. You may wonder why I'm building Barracks in Genesis and Truth. I wanted to grow those, and they were both started after building Granaries but before I could build Libraries or Axes (no copper). I had about 15 hammers invested in Truth and 25 hammers invested in Genesis that I didn't want to lose to decay so I'm finishing those now. My next city will probably to on the C spot in the east unless I decided to go for the far-flung Stone out west. Probably not though because I want to start putting pressure on that large open area to my east. Tech situation: I have all 1st row tech. I plan to go Currency next for sure. After that maybe Asth > Lit, possibly Calendar first. I will have Marble and I want to capitalize on that. Jowy already has Marble (settled for it with 1st or 2nd city I think).
Lost Ile Famine 3-4 turns ago to an attack by Bob should probably never have built that city. Should have at least put an axe inside. Lost a worker in addition to the city. Oh, well ... I enjoy civ even when I'm not winning, and I am by no means out of the game with the loss of a puny island city.
I still don't know how I didn't see that coming since I had 2nd ring borders. I've been playing quick turns and maybe I just missed that he had declared war and move a couple galleys up the turn before Oh, and the reason that my Civ time has been cut to bare minimums is that I now have a girlfriend. She is more important to me than winning a game of civ, so although I will continue to play my best in the few minutes that I give to playing the turns I have not been (and will not be) putting any time/energy into mid-to-long-term planning.
How time flies! I deduced via GNP on the demographics screen that one of my rivals beat me to Calendar. I therefore decided not to try for MoM, and instead made the push to Literature (which I discovered 2 turns ago). I connect Marble next turn, and will then construct Parthenon (@ Truth) + Great Library (@ Genesis) in short order. The GSci points will get me an Academy in Genesis first, and then I'll look at options for bulbing. I'm debating whether to build the National Epic ASAP in Genesis, or put it in a different high-food city down the road. I'm thinking Genesis ASAP because of the Great Library, even though Genesis will focus primarily on working max cottages rather than specialists.
I've been on a tech push for the last 5 or so turns, Monotheism + Literature + Aesthetics + Priesthood all 1-turned I think (except maybe a 2nd turn on Literature), Code of Laws in 2 turns (Confu not yet founded). Then I'm out of gold, and will save up for Monarchy + Civil Service for Bureaucracy. Loss of my island city really cut down my expenses so I have a very fast tech pace at present. It's been 3 weeks and 20 or so turns since pictures, so I owe you a real update soon.
Ok, here's the big update ... First overview and each of the cities:
Now graphs ... I forgot to get demos shot Tech: I forgot that Feudalism was a pre-requisite for Code of Laws, I though it just went from Monarchy. So I will probably research Civil Service directly first, and then divert back after swapping into Bureaucracy. My long-ish term plan is to research quickly to Knights and Blitz through reteps large (and therefore technologically slow early game) empire. This is all the time I have for an update today. (December 3rd, 2014, 19:54)Cornflakes Wrote: I forgot that Feudalism was a pre-requisite for Code of Laws Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon (December 5th, 2014, 21:27)spacetyrantxenu Wrote:(December 3rd, 2014, 19:54)Cornflakes Wrote: I forgot that Feudalism was a pre-requisite for Code of Laws Code of Laws Civil Service ... Feudalism is the pre-requisite for Civil Service, Code of Laws is the other pre-req. I had thought that Monarchy would give me the 20% pre-req bonus, but I would have to research Feudalism too and by that time I'd probably make up just as many beaker from the extra 10 turns of Bureaucracy by researching Code of Laws first before Feudalism. My Stonehenge GProphet will be born in 4 turns. I had forgotten about him until I was taking screenshots for that report. Checking the bulb priority for GProphet it is currently Monotheism (144b) > Theology (600b) > Civil Service (960b). My options with the prophet are Golden Age [which I don't think I'm ready for yet, and won't need to swap civics @ Bureaucracy], Shrine Confucianism which was only just founded and has 2 cities, or bulb. I think that the best path would be to research Monotheism + Theology, then bulb Civil Service and that actually speeds up Civil Service by a turn. I am SPI, so I could try for the religious wonders and build cheap Temples everywhere. |
Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore |