Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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Dresden Files RPG Play-by-Post Planning

One of the prototypes I ran through when thinking about things was actually to give David Unseelie sponsored magic. (If we were running around with 7 refresh instead of 8, I would have strongly considered it, but that bargain has an extremely undefined price.) As it is, the instant he accepted that, he'd turn into an NPC. Given his interest in blizzards and thunderstorms, that's definitely an aspect I need to bring in somehow, now that you mention it.

And yeah, I'll get down to reading through Summer Knight, because I've got shades of the comments in the player's guide about Harry potentially turning into a faerie knight dancing in the back of my head now.

As for hunting for the book, well, I guess it'd have to be on the retrieval end. (I toned down the break-in part, anyway.)
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(July 31st, 2014, 14:21)Jkaen Wrote: I am 2.5 books into the series right now. For my clarity when you say were-whatever exactly which type are we talking about lewwyn?

We're talking were-form as in the ability to shift into whatever beast you are accustomed too.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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(July 31st, 2014, 17:00)Ranamar Wrote: As it is, the instant he accepted that, he'd turn into an NPC. Given his interest in blizzards and thunderstorms, that's definitely an aspect I need to bring in somehow, now that you mention it.

Strikes me as an excellent source of tension and story smile. He wants the power, if only it weren't attached to such a nasty price, so it's a test of his self-control. And of course the Fae want the influence, whether he's planning to cooperate or not.

@Jkaen: I believe he's talking Alpha-style were-something. Still basically human, still has control of himself, just also has this really handy trick.

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Been thinking about Gordon's magical abilities. In general I want him to be subtle and much more about altering the battlefield than fighting directly, but he'll have a couple attack abilities, just in case. Brick, if you have time, I'd really appreciate a check on whether I'm understanding the mechanics right.

Here's how I think I'm translating that into mechanics:
Starting point: Conviction 3, Disciple 3, Lore 4, with Evocation and Thaumaturgy

Evocation elements known: water, spirit, and earth

Thaumaturgy benefit: +1 complexity to no-prep illusions

Rote spells (4, because 4 Lore):
Quick Veil (spirit, 4 shifts, uses spirit focus item)
Deflection - spirit block, works by knocking aside projectiles and charging enemies (spirit, 4 shifts, uses spirit focus item)
Blinding 'veil everything that's not the target' (spirit, 3 shifts), applies Aspect 'Blinded'
Knockdown (earth, 3 shifts) - create intense, variable gravity under the target, to apply the aspect 'knocked down' (and maybe damage as well?)

Focus Items (4 slots due to both Evo and Thaum):

Conductor's Baton (2 slots), +1 Defensive power and +1 Defensive control to spirit

2 slots remain open, to use as 4 enchanted items. Each item has 4 power, due to 4 Lore

Opal Cufflinks: Once/session, can create an entropy/dissolving attack, equiv to Weapon: 4
Overcoat: Twice/session, can create a defensive Armor: 3 effect (spirit/force), automatically used when Gordon would be hit
Antique Pen: Once/session, it creates an illusion of him running away in the direction he directs (in a straight line), and veils him. It won't likely fool anyone to thinking he's actually gone, but maybe at least gives him a chance to move from his starting spot before they realize it's a trick. Not sure quite what the rules would be for something like this; Lore of 4 to apply to the effect, though.

1 enchanted item slot left open for potions; which potion is prepared will change between adventures.
EitB 25 - Perpentach
Occasional mapmaker

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Based on what youve written there, that looks to be pretty accurate. I need to reread the sections on spells though, I wouldn't say I have the most complete understanding of them yet myself.
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So, I finished Summer Knight a day or two ago... and it's really tempting to just do a almost straight rip of that plot. I really wish Harry getting a fairy godmother was less of a noodle incident than it so far seems to be. (Maybe that's elaborated on in a later book?)

Winters's Storm Watch:
David Winters forecasts the weather for the Silver Twilight Lodge so they can plan on what is coming. This next upcoming storm, however, seems unnatural, and it turns out to be a side effect of a power play between the two faery courts. With the lords and ladies of the faeries visiting Boston, David needs to mediate their dispute without permanently becoming a creature of one party or the other.

Aspect: An Invitation to the Winter Court A History with the Winter Court
(I'm expecting he'll get at least some more let's-make-a-deal offers from them in the future... and that I can leverage it to get to them if I need to.)
Edit: it's more generic, but I think it'll be more relevant to have the aspect be "A History with the Winter Court"
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(August 5th, 2014, 11:08)Ranamar Wrote: I really wish Harry getting a fairy godmother was less of a noodle incident than it so far seems to be. (Maybe that's elaborated on in a later book?)

Somewhat. It's never a focus, but there is some actual information that trickles out here and there. (somehow, we only seem to check in on Harry when there's an emergency of some sort wink). I wouldn't be surprised to learn more before the series is finished.
EitB 25 - Perpentach
Occasional mapmaker

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My august class is more work than I anticipated. I thought it would be tough, but its even worse. I am going to be working on my assignments for it today, but if I can finish I will try to post my character stuff tomorrow. I don't think I will be able to actually play though during August. I'm waking up at 6:50, eating, subway 1 hour, class from 9-7 (during lunch I'm working on the assignments as well... some people aren't even eating...), subway home, eat, work on lesson plans, sleep at 10-10:30, wake up in the morning and do it again. So I can't play really.

So if you guys want to start without me that's fine and I can maybe show up in a later run. Really sorry.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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It occurs to me that we can retcon Lewwyn's character into our existing stories (for the background part of character creation) when he shows up. ... or if we get a batch of latecomers somehow, we can mesh them all together.

I don't think that'd be too much of an issue.
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Yeah, we could do that. I was thinking though that between that and Commodore gaining a mini-Commodore and that time restriction, maybe it'd be a good idea to just put starting the game on hold for a little while? Let people take their time with getting characters ready however they want, and when it looks like everyone's free again, we could start for real.
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I'd forgotten Commodore was busy as well. That's a good point.
I was worried that the whole thing was going to fall by the wayside. However, with lots of the interested people busy, that is a strong reason to delay.
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