Is that character a variant? (I just love getting asked that in channel.) - Charis

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Gavagai is haunted by demons and Zanth

Micro:
T22: Satan size 2, work pig and copper, build worker. W1 -> mine
T25: switch to mine and pigs
T26: W1 -> 78 -> chop
T29: build settler, W2 -> 2 -> chop
T30: W1 -> 36 -> chop
T33: W2 -> 2 -> chop
T34: W1 -> 22, Settler -> 63
T35: warrior build, start WORKER settler 3 and in no animal 2. ANARCHY. W1 halt ;(
T36: Lucifer found, W1 -> 2 -> pasture. Lucifer build worker and work sheep! | SLIDER Gold
T37: W2 -> mine | SLIDER Sci
T39: Lucifer switch to warrior (pasture finished)

T40: Satan start settler, works pig & copper, Lucifer - corn. W3 -> 7 -> chop. W1 -> 2 -> halt frown
T41: W1 -> 3 -> farm. W2 -> 9 -> pasture
T44: SLIDER Gold. Start pottery. W3 -> 69 -> chop
T45: Satan works pig & corn, build WB. Lucifer work sheep & wheat | Slider -> sci?
T46: W2 -> road, W1 -> 7 -> road? Lucifer - WARRIOR
T47: Satan -> settler (copper, pig). Lucifer (corn, wheat)
T48: Satan -> WB (corn, pigs). W2 -> 3 -> road; Settler -> 333; W1 -> hill; W3 -> 11 -> chop ?
Please visit my game: AlaePB1 | PitBoss 17
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At Turn 27, 2 opps have capital size 4, 2 others - size 3. 5 others and us -- 2. Strange a bit though
Please visit my game: AlaePB1 | PitBoss 17
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Southern regions. Interesting: no water-resources for sothern sea?
   
Please visit my game: AlaePB1 | PitBoss 17
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Horses on a preferable city -tile. Hmmm. Second city on resourse? (another one is sheep-city)
Please visit my game: AlaePB1 | PitBoss 17
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and current T34 demo
Please visit my game: AlaePB1 | PitBoss 17
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Well, I definetely don't understand situation w/ population at all...
1 pop city = 1k population
2 pop city = 6k
3 pop city = 21k
4 pop city = 48k
5 pop city = 90k
Population from ALL of 2-5 cities can be divided by 3. We have 26444 average for 9 players that's 238k. And it cannot be divided by 3. SOO??? Someone placed a city right after he finished the turn -> so it was undistinguished from score increasing w/ new turn?

Molach is a probable option:
12/5/15 3:08 am Molach Score increased to 82 {from 79}
12/5/15 3:08 am A new turn has begun. It is now 2680 BC
12/5/15 3:08 am Molach Finished turn

OR Lonewolf
12/3/15 9:43 pm LoneWolf Logged out
12/3/15 9:42 pm LoneWolf Score increased to 81 {from 77}
12/3/15 9:42 pm A new turn has begun. It is now 2720 BC
12/3/15 9:42 pm LoneWolf Finished turn
12/3/15 9:42 pm LoneWolf Logged in

So,
1 civ - 5 pop cap
2 civs - 4 pop cap
1 civ - 3 pop cap
4 civ - 2 pop cap AND 1 civ 2 pop cap and 1 pop city
Please visit my game: AlaePB1 | PitBoss 17
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We are thinking about speeding up Pyramids:

1) We are going to be really coinstrained by happiness short-term. If we build settlers instead of Mids, we, most likely, will need to use them to claim happy resources but all these city-sites suck. So, we can as well build Mids.

2) We don't want to lose this wonder, so it makes sense to build it much earlier than usual.

We are now looking at something around T70 as out deadline.
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Fuck. Well, it explains Kublai Khan of Greece




Bad development on a lot levels. For example, observe Stone. Pyramids race is now officially ON.
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T41 scout info. 9 turns till 3rd circle at Egypt's Capital
   
Please visit my game: AlaePB1 | PitBoss 17
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Seriously, this city controls his copper and it is so close? I would consifer rushing him.
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