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Dropped down 2 ranks and got a crap arena on top of it. I hate this game.
In Soviet Russia, Civilization Micros You!
"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
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I think the upper ranks are being clogged with a mass of people who were legend to 10 and are still climbing again, and it takes some time for the mass of the pack to move upwards. I bet it will return to what it was in distribution only to be like this again next month... Priest can certainly get to legend though, even multiple variants of it.
I had a weird experience browsing my collection. Apparently I have Tirion and I don't even remember getting him in a pack! Also I've been having decent luck with packs lately and opened my second Leeroy. I figure it's worth saving him for dust later because there's a decent chance he'll be nerfed in the near future.
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Yeah, ranking in the first week just makes no sense, I had a nice first match beating a legend card-backed druid with golden everything but then lost to an aggro mage (just) and to a Malygos-combo Druid (this is just hideous for priest, so hideous, good thing this deck is likely uncompetitive).
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If you want to play against the best opponents and learn the most from playing then the first week of a new season is the best time to play!
June 4th, 2014, 19:49
(This post was last modified: June 4th, 2014, 21:04 by antisocialmunky.)
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(June 4th, 2014, 11:35)Bacchus Wrote: Yeah, ranking in the first week just makes no sense, I had a nice first match beating a legend card-backed druid with golden everything but then lost to an aggro mage (just) and to a Malygos-combo Druid (this is just hideous for priest, so hideous, good thing this deck is likely uncompetitive).
I played that guy. I assume it was that guy because I've only run into that deck once in 300 games. Heck, I've played more T10 miracle innervate card draw druids than I have that spell power druid.
Edit:
Man, I really hate 12-13, its where all the smurfs end up iirc.
In Soviet Russia, Civilization Micros You!
"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
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Joined: Feb 2006
(June 4th, 2014, 19:49)antisocialmunky Wrote: (June 4th, 2014, 11:35)Bacchus Wrote: Yeah, ranking in the first week just makes no sense, I had a nice first match beating a legend card-backed druid with golden everything but then lost to an aggro mage (just) and to a Malygos-combo Druid (this is just hideous for priest, so hideous, good thing this deck is likely uncompetitive).
I played that guy. I assume it was that guy because I've only run into that deck once in 300 games. Heck, I've played more T10 miracle innervate card draw druids than I have that spell power druid.
Edit:
Man, I really hate 12-13, its where all the smurfs end up iirc.
Its also where you end up if you barely play ranked and only do it for the gold quests.
"We are open to all opinions as long as they are the same as ours."
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So that's why it gets really hard after 2AM...
In Soviet Russia, Civilization Micros You!
"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
June 7th, 2014, 02:24
(This post was last modified: June 7th, 2014, 02:39 by uberfish.)
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draft Ragnaros in arena.
game 1: BGH, win anyway
game 2: BGH, win anyway
game 3: stolen by MC tech, win anyway
game 4: doesn't show up in a long top deck game vs a druid, lose
Sigh
game 5: I get early control and cast Counterspell on t6 cancelling their t7 Flamestrike. GG
game 6: Ragnaros finally does his job and fries a shaman in the endgame
5-1 so far
June 8th, 2014, 01:12
(This post was last modified: June 8th, 2014, 01:44 by antisocialmunky.)
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I dropped for 80 packs and built the deck mentioned here:
http://us.battle.net/hearthstone/en/foru...244?page=1
It is quite fun to play. It seems to counter miracle rogue but is slightly weak against control warrior (I think that you could tilt it in your favor by swapping things out for faceless so you can double gromash them for 20.
Observations:
+ Against aggro, it is a mixed bag. For example, it is weak against unbound elementals in the shaman match up, even against zoo since you don't apply enough pressure to force life tap, and its good against paladin aggro because they can't hard remove doomsayer.
+ Against heal/stall druid decks it is fairly bad. Even though your max damage output is in the 50-60HP range, you usually can't control the board long enough.
+ This deck is really bad against tons of high HP minions. They can't be removed so their damage stacks up quite a bit.
+ Iceblock OP, tons of games end up with 1 HP wins
+ T9 Alexstrazza and the T10 21 damage Fire Ball + Frost Bolt + 2x Icelance + Spell Power combo (Pyro is only there to counter heal spam with Alexstrazza) is the real finisher to this deck
Aside: Hearthstone is really pay to win (more), but the opposite way. Blizzard basically pays you ~$1.30/hr to play the game in gold assuming quests... I have a hourly part time job with no hour cap so it makes no sense to accept Blizzard's wages when I can make way more than that. I guess a more appropriate term would be 'Free to Play, Pay for Fun'. Since Tempo decks aren't favored in this meta, things like Trump's F2P Mage seem to hit a ceiling when you hit the good Control/Miracle players. It seems really hard to win at the top of ranked when you can't build a control deck because its too expensive. This leaves aggro face decks which are really really boring. The fun from this game is really in constructing the deck and exploring interesting interactions between cards on the game board just like any else. However, because the meta favors either cheap aggro or expensive control decks there isn't much variety in either deck construction or interactions. :\
In Soviet Russia, Civilization Micros You!
"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
Posts: 4,471
Threads: 65
Joined: Feb 2006
I don't really view blizzard as paying us to play, it's not like the virtual cards are actually convertible into cash
game 7: died to a bad early draw, 5-2
game 8: 2 Counterspells destroy enemy fireball and flamestrike, 6-2
game 9: drop a Counterspell + other stuff t8 against a paladin, trade his board on t9 and play Ragnaros. Counterspell cancels his Equality next turn and he can't deal with Rag. Deck finally working as intended. 7-2
deck list
2: frostbolt x2, direwolf alpha, mad bomber, murloc tide hunter, river croc, sorcerer's apprentice
3: counterspell x2, acolyte of pain, flesh eating ghoul, harvest golem, iron fur grizzly, raging worgen x2, scarlet crusader
4: fireball, polymorph, water elemental x2, yeti
5: abomination, nightblade, stranglethorn tiger
6: blizzard, argent commander, priestess of elune, Cairne
7: flamestrike
8: ragnaros
can't really complain about this draft
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