As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

Create an account  

 
You Just Lost Thug Aim

Sadly, it's 2t more on that next settler...even working the ghm over the gems, I checked. Abroad, we're doing decent. I'm pretty sure RMOG is the Buddhist founder.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
Reply

(April 7th, 2013, 22:24)Commodore Wrote: Sadly, it's 2t more on that next settler...even working the ghm over the gems, I checked. Abroad, we're doing decent. I'm pretty sure RMOG is the Buddhist founder.

Mnnnnn not enough overflow because of rounding down and back up I guess. I think we go worker in bristle after this next settler. Quick speed means we need just freeaking oodles of workers.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
Reply

Brick helped a brother out; I had problems logging in to England (but oddly, only England).
[Image: Civ4ScreenShot0862.JPG]

Masonry, Writing, or Meditation?

In other words, GLH, CoL via Math, or CoL via Priesthood?
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
Reply

I'd say CoL via Math is gonna be better than via Priesthood, because we want Currency to be able to start the whole funder / techer cycle.

So do we want to take a stab at TGLighthouse? Probably would have to build it in Bristlecone?
Suffer Game Sicko
Dodo Tier Player
Reply

COL by way of priesthood gets discount beakers on Writing which I approve of. And even if we go to COL by way of Currency, I'd like to have discount beakers from priesthood there anyway... I favor meditation>priest>writing and then we decide from there. I don't think the GLH gambit is worth it even if it is the non-nerfed version.

On Lily micro. The settler comes out next EOT. I think we should go worker in the city next. But then I think we should go settler again and I think maybe we do that with another chop from the worker that just finished the road E of Lilly. IE: next turn that worker moves to the forest to start chopping in prep for the next settler after the worker build (2t worker I think?). That new settler would head fr the gold and again be gifted to Darius roaded to by the worker produced just before.

I want to get that gold up ASAP to defray Darius whip unhappies but also I want to work that gold for the huge commerce boost.

Thoughts?
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
Reply

Look what we have here!
[Image: Civ4ScreenShot0870.JPG]

Also, incoming new city for Darius, then the turn after Joao's third is online.
[Image: Civ4ScreenShot0871.JPG]
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
Reply

Another potential spot for that next settler, I think I favor that, although a worker would be fine too.
[Image: Civ4ScreenShot0880.JPG]

We're about to have three each; Darius' new one is particularly nice.
[Image: Civ4ScreenShot0879.JPG]
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
Reply

Can we get a full update on here so I can help with micro work?
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
Reply

(April 15th, 2013, 11:51)Lewwyn Wrote: Can we get a full update on here so I can help with micro work?

Yep! Although we now have two rivals who've killed themselves on the expansion front.
[Image: Civ4ScreenShot0887.JPG]
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
Reply

Okay, "full" update time, I've been punching the clock largely sans input, which is bad. We just researched Meditation; Priesthood and Writing will be fast and I'm pretty sure we can nail Confucianism without effort. Seven/Mack are doing better than we are, while we're outstripping the other two teams. They have nice shiny early wonders, though.
[Image: Civ4ScreenShot0892.JPG]

First, we have Darius' Holy Rome. Currently running with a good gems-boosted happy cap, granaries going in nicely, and proud owner of a chariot as of this turn, we need to build about a billion more settlers and just smush them all along the coastlines. If we ever find stone, Moai is going to be huge.
[Image: Civ4ScreenShot0883.JPG]

...because here's the capital. Ignore the malcontent; he'll be tossed into the mine as the warrior for the garrison comes in, and the next pop point grows just as the whip wears off. We can then stagnate making a looooot of foodhammers.
[Image: Civ4ScreenShot0884.JPG]

Aspen, our second city, just built a chariot and can grow a bit more if we'd like and can shuffle a warrior north, but I'm not sure. The third pop just (re)grew, no worries; that riverside tile gets a cottage when the turn is actually resolved.
[Image: Civ4ScreenShot0885.JPG]

Finally, Willow. I love Fin horse pastures on riverside, but next turn Joao plays first to finish the corn farm and this city can well and truly grow. Gems happy will come in handy, because I think we'll be whipping twice in rapid succession, once for the granary, and then a monument (unless a library can be magic'd in). Excess pop can work Fin lake, who needs improvements?
[Image: Civ4ScreenShot0886.JPG]

Joao of England, on the other hand, is a hammer-heavy bugger working on ignoring granaries and pumping out dudes. I don't know where we want him to expand to next; he might give a couple more settlers west before getting his own.
[Image: Civ4ScreenShot0888.JPG]

Lilly is lovely, isn't she? Whenever we want to grow, we'll grow on a fast granary, but for now size three is a real sweet spot. Maybe next mine/chop the phf for a nice 4h tile to stagnate on?
[Image: Civ4ScreenShot0890.JPG]

Violet is no shrinking, um, violet, working now to pop out a granary, and then it'll ignore the unhappy citizen by two-pop whipping the worker for a big overflow into something else.
[Image: Civ4ScreenShot0891.JPG]

Rose is new, and set up less than ideally; but nonetheless, granary is in, wheat farm is coming up, and either a warrior or a monument would work to grow on.
[Image: Civ4ScreenShot0889.JPG]

In general, I think we should expand north, north, north. SMack is our primary competition; and the secondary bonus of the island is a pretty big deal.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
Reply



Forum Jump: