Update part 2, the wars with HAK.
On turn 103, I moved my high tech iron army up next to HAK's nearby city and offered peace for it. The peace was accepted. That was good for me because I was not taking more than the one city anyway. Meanwhile, I think other players are in bureaucracy around now, it's hazy though.
T114, I'm back for more. Now I have all kinds of classical era military tech. I've built up a HA/chariot force and have just started getting some catapults as well.
HAK (actually Cheater Hater at the time) was unprepared for my redeclaration, and because of the Parkin shenanigans I was in the second half of the turn. So I captured two cities immediately. But the next city was the capital: a holy city on a hill with fourth ring culture impeding the approach significantly.
It took a long time to produce the catapults and truck them all down there, through my empire and through that waist-deep holy city culture. When I had the defenses down to 5% to start the turn I went for it. While I was sending units down, I used my great general (earned in the previous skirmishes) to gives 4 catapults and 6 horse units an extra promotion.
The attack was slightly risky, and I started off with a run of bad luck on the catapults. It was very risky to continue, but I did so, and ended up making up the bad rolls with some good ones by my other units.
At the end of the turn, the city was all but captured.
It falls:
A couple of turns later after healing, I'm preparing to move on the next city. I go to pillage the copper... and find his second copper.
Yeah, yeah, of course I already knew he had two coppers through the trade window.
How has HAK been so far as a war opponent? Stronger than expected IMO. His preparation for my impending attacks was quite sub-par, though that's partly because Cheater Hater was subbing in. After I attacked, his unit building has been annoyingly industrious, and he also moved most of his current units into his capital. He's been whipping and whipping. I've faced opponents who, in a similar situation, would have let their capital fall to pure mounted units, but HAK piled guys in there and forced me to wait 10 turns for catapults. To some extent, you have to ask what more he can do, given it's classical units vs ancient units. Well, he could have defended his other cities a bit less and piled even more units into the capital. They were not in any danger, and for at least some of them he could have deduced that. Against a more expert tactician, I would not have been able to take the capital at all. I should only have been able to take 1 border city, really. Of course, the reason I attacked was exactly because I expected it to work against him.
Part 3 (non-copper-related domestic stuff) coming tomorrow, but one last thing: first wharf sighted in-game!