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Did you do that in PB3, having an ally declare war on you to force us to take an inconvenient spot?
Darrell
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Gold Ergo Sum Wrote:He means he is using Rego to take advantage of the strict construction of the ruleset. Instead of having to actually declare first on T200, this way he can force plako into the second half of the turn timer, even though this was obviously plako's war for 30-40 turns longer than it was LP's war. Plako wanted this war, planned for this war, and prepared for this war for a crazy amount of turns. LP would prefer this war never happened. Who is the actual aggressor?
Ah, and here i thought the reasons were purely tactical (which saves me thinking it was a bad move). This can't fall under any kind of good faith clause, can it?
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I don't know for sure that is the reason, but I think that was Krill's thoughts. I tend to agree.
I think it was a smart play by LP, and while it was a little bit in bad taste by Rego, I don't think it is even close to being something I would overturn.
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Wow, it seems that LP can't even breathe properly in some people's eyes.
Rules manipulation? Surely everyone uses the rules in their own interests BUT under the auspices of GES everyone is operating within the rules, perhaps the rules need tightening up if there is concern. I just don't get this manipulation.
Can't we just let him have the win as he does deserve it (assuming that is in fact the result). No matter what 20:20 hindsight there is about foolish agreement to long NAPs with the least military threat... That is essentially where he won the game. Manipulation? Clever diplo, me thinks.
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Gazzahk Wrote:Wow, it seems that LP can't even breathe properly in some people's eyes.
Rules manipulation? Surely everyone uses the rules in their own interests BUT under the auspices of GES everyone is operating within the rules, perhaps the rules need tightening up if there is concern. I just don't get this manipulation.
Can't we just let him have the win as he does deserve it (assuming that is in fact the result). No matter what 20:20 hindsight there is about foolish agreement to long NAPs with the least military threat... That is essentially where he won the game. Manipulation? Clever diplo, me thinks.
I don't think that is LPs' fault per se, just that it is a dumb rule set. I'd actually put most of the blame on rego for being retarded, as it's not like the rules could be manipulated without a third party.
Quote:Did you do that in PB3, having an ally declare war on you to force us to take an inconvenient spot?
Darrell
Actually, sunrise started that. I tried to get Carthage to declare with me so we could split the turn in two, but they refused to declare war then sunrise took advantage of the situation and split me and Carthage.
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Krill Wrote:Rego Wrote:By the way, I will say something I consider a real reason to side with LP (as much as there is any reason to "side" with people when Playing Online Empire Building Games With Our Internet Friends) - Plako's civ has been pretty mean to us out-of-game. If we have to deal with an ally via chat and stuff I'd rather it not be the person who bullied us and then who's partner yelled at us. Et tu, Brute? Last time I checked, didn't you attempt, and to some extent succeed, in bullying him out of land that he'd conquered by himself? It's not like you tried to be good friends in the first place. This sums it up pretty well. Rego tried pretty hard to get a free slice of plako's WK land, even going so far as trying to rally others against plako.
Meanwhile LP was the only player who didn't open borders with Rego for most of the game. He's pretty good at manipulating people, apparently.
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Man luddite is about to lose that stack.
Darrell
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darrelljs Wrote:Man luddite is about to lose that stack.
Darrell
That was my first thought too.
I have to run.
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Spent the last few days going through most of the threads this game. It's been a very interesting game but it seems a bit of an anti-climatic finish (although I take nothing away from LP who thoroughly deserves the win.) I'm a bit disappointed in the underwhelming attempts to chase the runaway civ. And I'm doubly disappointed in Rego and co's decision to basically give up on winning the game.
What I'm starting to realise is that with tech trading, people can commit a lot more to take down the current leader because they can be traded techs whereas here, whoever intervenes militarily is bound to lose economic ground to everyone else in the game.
Also, this game has reinforced by contempt for NAPs.
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Oh damn Crossing II is getting razed next turn. Even transports will destroy Galleons.
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