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Like a hot wind Varn Gosam of the Malakim [SPOILERS]

So anyways. Finish up exploration, spread RoK in GLT, let it grow to size 7, then more settlers. Maybe a worker first though.

Tech path after exploration is probably calendar for agrarianism, then education and code of laws. Animal Husbandry at some point as well for the sheep and cows.
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And next city will probably be to the east. Sir Yellow has founded his second city, doesn't look like it was towards us though, but I want to secure at least one spot east. Don't have to worry about the mistform now, so it's all good
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Quote:How will the mistform be dead if I can't see it? I hardly think it's gonna suicide on my walls.
wink

Nice! A bit of good luck for a change. smile

How badly did you get pillaged?

If you can grow to size 7 in reasonable time (should be do-able with all the flood plains) I'd grow first (building warriors) then pop out 1-2 more workers and a settler. Definitely aim to settle east next, there are some very strong tiles over there.
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Lost a FP farm and that's all. Yeah i'm gonna grow to size 7 and then get out a worker followed by a settler, shouldn't take too long, i'm only one turn from size 6 after all. I was making an elder council for the extra two beakers before I knew the mistform was going to die, and I might as well finish it, only two turns.
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Now that the mistform is gone things are looking up again! A skeleton has spawned on the barrow to the east, but that's no big deal compared to what we've gone through already smile

RoK has been spread in GLT, which gives us two more happy to work with:

[Image: Civ4ScreenShot0565pngpe.png]

We will grow pretty quickly to size 7, i'll have time with the elder council and one or two warriors I guess, then it's a worker followed by a settler. We're gonna grow into unhealthiness now, but that's okay. The worker who comes out can make a short road to the wheat if I feel like it. We don't have animal husbandry yet for the sheep though. Not sure exactly when to fit it in. Maybe after calendar/education/code of laws.
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Does anyone want to guess where Orthus spawned? rolleye
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from your expression inside your captial with his body gaurd at your second city lol
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Sciz Wrote:Does anyone want to guess where Orthus spawned? rolleye

Win!

Orthus is a boon really - How many warriors do we have on hand? If he stations himself in the desert we will be fine - or is he near city 2?
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Yeah actually he spawned at a pretty sweet spot, SW of us in the desert. Too bad there is also a hill giant nearby, so I don't want to go up and meet him yet. Got 5 warriors in the capital I think, or four. I'm working on the update now so you'll see.

I just thought it was pretty funny that he spawned nearby us after all that has happened. But yeah if we defeat him it'll help us get by that annoying fortified skeleton on the barrow on the hill to the east.
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Well anyways, we can start on our turn 50 wrap up with an overview of the realm:

[Image: Civ4ScreenShot0572pngam.png]

Things are looking up again after the various barbarian troubles we've been having. Third city will be set up to the east, I still can't decide if I should put it on plains tile 1N of the gold or on the desert 1NE. 1NE gets two more FP, but also bad terrain bonus and I waste several tiles between GLT and City#3. 1N gets only two FP compared to four, but gets cow and doesn't waste any space. I'm prolly gonna go for the 1NE spot, because the only tile i'm really wasting is the grassland hill the barrow is on. The cow can probably be picked up by a city to the south.

Now for city overviews!

Golden Leane To:

[Image: Civ4ScreenShot0573pngsu.png]

I don't know why Thoth added the To at the end of the name. Any explanation? Don't think i've asked yet. Nothing special here anyways. No farms on the FP yet, that will be amended when the new worker comes out, either before or after it makes a road to the wheat. Probably before, health isn't that important right now. Could build a mine over the sheep since I won't have animal husbandry for a while, but when I get the tech I will probably build a pasture for the health.

Jerusalem:

[Image: Civ4ScreenShot0574pngas.png]

The town is chugging along fairly well. The grassland farm is in a sorry state with only 3 food, but it'll get better when calendar is in soon, which will make them 4f with agrarianism. Then back to 3 food when we get aristocracy, but such is life. Worker is making another farm south of the city, and then we will make some mines for better production. Not sure what to focus this city on tbh. It can have both decent commerce and production. After this warrior is done I might build a desert shrine for the disciple exp bonus. Or a elder council for the beakers and sage specialist, maybe get a great sage for an academy. Maybe build a lightbringer for scouting. I am not sure yet. When it grows to its happy cap it'll build a few workers or a settler though.

[SIZE="3"]Demographics![/SIZE]

[Image: Civ4ScreenShot0575pngjy.png]

Top in GNP and production, near the top in food. Looks good, especially after all the wasted hammers on warriors for barbarian defense! Not much else to say here. I've got the graphs as well, but the only civ i've met is Sir Yellow, so it wouldn't be too interesting. We're crushing him in GNP, a bit better production, he's got a bit higher crop yield, and his power is slightly higher than ours.

[SIZE="3"]Civics![/SIZE]

[Image: Civ4ScreenShot0582pngvu.png]

God-King and religion for now. Agrarianism in a few turns when Calendar comes in, and then aristocracy a while after that. I was thinking maybe Arete for labor, since we have a lot of hills in the north and it's a decent civic overall, but then I realized we're probably gonna switch a lot between religions and probably won't have RoK as our "end-game" religion, so it might not be worth it, especially since we need a pretty expensive tech to get it. Or at least expensive for now. Might just go with apprenticeship for exp bonus on created lightbringers/priests.

[SIZE="3"]This one other screen[/SIZE]

[Image: Civ4ScreenShot0583pngme.png]

Pretty empty right now but will hopefully fill up quite a bit soon! thumbsup

After sending the turn on I got a popup about the most advanced nations in the world, where we're in second place and Sir Yellow is fifth. And finally...

[Image: Civ4ScreenShot0586pngat.png]

Here he is! Hopefully he goes straight NE towards us. It would be perfect if we could hit him 2NE of his current position, just inside our territory. we get +20% bonus for desert, he gets -25% for defending on desert terrain. 2-3 warriors maybe, definitely worth it! smile

Speaking of that pic, I really want to make our fourth city in on the c sign to the west there. I just have a feeling there's a civ just out in the fog to the west, and I want to snatch up as much land as possible there. Our already "claimed" land can wait until later. On that note I also want to place a city asap to the west of Jerusalem, specifically 1W of the copper there. No overlap with Jerusalem, lots of hills, fish, copper. Should be great, hopefully no one gets there first. Maybe our 5th city? Or maybe make that 4th and the west c sign 5th.
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