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Possible post to the discussion in the Clan thread, which I'd appreciate people checking in case it implies too much about Iskender's take on the treaty:
. . . or at a minimum, if you decide to interpret a vaguely-worded agreement in your favor and to Iskender's detriment, you should make sure he knows what interpretation you're using.
My interpretation of that clause would have been something a bit closer to what Gaspar suggests - the Sons can't go after the Sidar until the two of you had had time to pull well away from the rest of the field, at which point they're fair game - but whichever version you decide to go by, Iskender should have a chance to plan around it. Who wants to win a game because their most important treaty was confusingly worded?
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Well, I think Iskender should have planned around them all the time. I would have thought he didn't use them against Iskender because they have an incredibly long NAP. But not using them because of a vaguely worded agreement which Iskender simply interprets the way he does because he otherwise will get stomped as all of us did seems weird to me.
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I agree that Iskendar ought to have planned around dealing with the Sons, and so mentioning that in the Clan thread is unnecessary. But at the same time, I think a re-interpretation of (admittedly very vague) the deal ought to be told to Iskender in advance. To be honest, I doubt telling Iskender will make much of a difference, but it seems the decent thing to do, IMO.
Avatar by Ninja Chocobo, on the GiTP forums
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Serdoa Wrote:Well, I think Iskender should have planned around them all the time. I would have thought he didn't use them against Iskender because they have an incredibly long NAP. But not using them because of a vaguely worded agreement which Iskender simply interprets the way he does because he otherwise will get stomped as all of us did seems weird to me.
True, but my point (which Caustic Soda has already made in the Clan thread) is that Iskender has a right to know what deals Mardoc thinks the two of them have, so if Mardoc's possibly changing the deals by clarifying the very vague wording then Iskender should be made aware.
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Gaspar Wrote:I dislike that Iskender can win this game on nothing more than a lottery ticket
Says the one with 4 SoI
Bobchillingworth
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Srsly.
Btw in case anyone was wondering, I stuck the Orthus axe on that trireme near former Amurite lands, in the hands of my swordsman "super freak". I was curious if the Keelyn AI would be able to attack with him off the boat or deposit him on the mainland, or if she would just float around aimlessly. I also wanted to find out what would happen if a boat sinks with the axe on it- does the axe just get teleported to the nearest shore?
I thought about sticking it on Acheron's island, but that seemed like too much work in the end.
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I'm pretty sure the axe just floats in the water if its owner dies there.
Bobchillingworth
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How the heck did Keelyn AI manage to get the Infernal Pact finished? I had like 40 turns left to go, and according to Mardoc she's just been spamming swords. No infrastructure, small cities, not even many tiles to work. Weird.
Anyway this shows that the AI will keep with whatever research you set it up with- I suspect that it will also build whatever you stick in its que before switching, which is helpful for anyone contemplating a future Hyborem gambit.
Looks like if I had gotten Hyborem I'd have been able to do some damage after all. Oh well, I had no idea of knowing where he would spawn, and it would all have been pointless anyway. Plus again I still had like 800 beakers to research and was sure I couldn't finish up anywhere near soon enough. Perhaps the AI got a lucky event.
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Remember the AI gets game difficulty bonuses.
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