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[SPOILERS]Boudica of Rome and Gawdzak ask: "Raise your what?"

Mackoti's troops are on the move, and they seemed to be headed for me. yikes
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Looks like I'm just being paranoid.




I accepted, hope this will encourage peace between us.

If he's not coming for me, then Haram might be doomed. Haram's been fighting a long, grinding war against Grimace, so I'm pretty sure that Haram can't stand up very well against Mackoti.
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I got a small 2-move stack together, so I won't be sitting duck if Mackoti does attack me.




I will get Rifling in 2 turns. If Mackoti gets distracted elsewhere, then I might make a bunch of units to take out Retep. I'm in Police State and Nationhood now, might as well use it. wink

My Forbidden Palace is complete, saving me about 40 gold per turn. Good investment.


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Moai completes at last!




I'm pretty sure that Retep just ran the EP slider against me. I can't even see his demos this turn.

On the other side of the world, Mackoti flashed me a privateer. Interesting...

I have Astro half researched and I will pick it up the turn after Rifling and start building a fleet.

Mack seems to be still plotting, no war has been declared yet.

Seven offered to trade 1 gold for 1 gold. No idea what this means but I accepted.
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Hmmmm...




You can see how Mackoti forted two tiles to move a huge stack of Galleons over. Elephantine and Giza will probably fall this turn.

Great move that he's attacking from the south instead of the north, this will make things very awkward for me if I decide to dogpile.

I will be waiting for a good opportunity to jump into this war if it happens. On which side? Who knows.
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Sniped two cities off Retep and signed peace. He's down to his last city, Mackoti will finish him off soon.
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Wetbandit seems to be trying for a culture victory and cranked up his culture slider, which was very annoying to me. I'm losing tiles all over the place. In fact, my Jewish holy city couldn't even keep its first ring tiles. So I attacked him. From what I know, the best way to settle a cultural problem is through violence. [Image: kappa.png?dl=1]

Seven is now piling on, he's got bombers. Mack gets tanks in 2 turns. I'm teching Artillery for artillery obviously and ANTI-TANK. [Image: 1.0] I would like to tech Assembly Line for infantry and factories but Constitution and Corporation are both expensive and useless for me at this point since Corp obsolete the Great Lighthouse.

I think I might've started a world war. scared
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Gawdzak Wrote:I think I might've started a world war. scared

That's a good man. Nothing like a lot of death to celebrate the holidays! Now that you're at it, what's the plan? hammer

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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(December 26th, 2014, 08:28)Gawdzak Wrote: I would like to tech Assembly Line for infantry and factories but Constitution and Corporation are both expensive and useless for me at this point since Corp obsolete the Great Lighthouse.

In ToW GLH only gives +1 trade route so you don't actually lose anything.

OTOH if you like rifles v tanks then fine, be that way...
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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(December 26th, 2014, 17:30)spacetyrantxenu Wrote:
Gawdzak Wrote:I think I might've started a world war. scared

That's a good man. Nothing like a lot of death to celebrate the holidays! Now that you're at it, what's the plan? hammer

The goal is to capture/raze all the Indian cities that is culturally pressuring my cities. After that, anything else I can get is a bonus, obviously depends on how much Seven/Mack will allow me to take. I will take some SS next time I play.

(December 26th, 2014, 17:57)Krill Wrote:
(December 26th, 2014, 08:28)Gawdzak Wrote: I would like to tech Assembly Line for infantry and factories but Constitution and Corporation are both expensive and useless for me at this point since Corp obsolete the Great Lighthouse.

In ToW GLH only gives +1 trade route so you don't actually lose anything.

OTOH if you like rifles v tanks then fine, be that way...

My tech rate isn't very good compared to Mack/Seven. I estimate Constitution->Corp->AL would take me about 15 turns. If Mack attacks me with tanks, infantry might come too late to make a difference. I'm pretty far behind in terms of tech and I'm not sure what the best move would be. I'm pretty sure I've got no chance at winning in this game anyways. So the goal is do fun things. At the moment, it's to attack the only person I can reasonably attack: Wetbandit.
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