Sandover
1. Boudica
2. Hatshepsut
3. Louis XIV
No overlap!
Darrell
1. Boudica
2. Hatshepsut
3. Louis XIV
No overlap!
Darrell
Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore |
[Spoilers] PBEM3 Map Planning
|
Final settings from scooter:
Quote:Game Settings: Quote:Other game rules: Here's the play order... It would probably be best to randomize who goes first, so long as the order itself is maintained. Quote:SleepingMoogle - 9am-noon GMT
Turn order (first selected by Matlab):
Quote:Sandover - Boudica Darrell
When deleting Ivory, the UU of Sury is not available, right? That does not soud very fair. maybe put the ivory on the island.
Also, lesson learnt from PBEM1, make sure that the late game strategic resources are somewhat balanced. Oil (onshore), coal, aluminium. mh
"You have been struck down!" - Tales of Dwarf Fortress
--- "moby_harmless seeks thee not. It is thou, thou, that madly seekest him!"
If you want a hand drawing rivers with WB - I am an expert!
http://www.youtube.com/watch?v=bu3bV_cJTaQ
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
Okay, this was a bit harder than I thought it would be. Making room for the sea meant moving players, and balanced made that annoying. First I want to post the starts to make sure they look "fair" before I go on to add the sea:
Bismark (had to move the furtherst, and normalize the most because there was a lot of tundra). ![]() Brennus ![]() Zara ![]() Sury ![]() Augustus ![]() Boudica ![]() Mini-map after border pops: ![]() Looking at it now, I realize Boudica coudl go a bit N, Rome NE, and Sury maybe a bit SW. I've attached the world builder file if you want a closer look. Once the locations and capital environs our blessed, I'll add the sea and rivers. If you have an opinion on the shape and size of the sea, now is the time to give it ![]() Darrell Krill Wrote:Are those the before screenshots of the starts? Those are the screenshots after I moved the capitals. I didn't do any normalization except convert tundra to plains for Bismarck. Darrell
Per M-h's point, the late game resources (Coal, Oil, Uranium, Aluminum) are not really balanced
Bismark: No Oil or Aluminum Brennus: All 4 Zara: No Oil Sury: No Uranium Augustus: No Oil Boudica: No Aluminum |