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[SPOILERS] Consider it a Divorce! Doug Quaid and Elizabeth of Egypt

I can't give advice on how to play out this start, nor really can I comment on how you should play out the pick strategies. The most I can say is that PB3 went incredibly well for me including a starting warrior kill and a 1 WC capital kill against another neighbour, and that the strategy I employed in that game left me totally behind everyone else in terms of expansion, food, population, cities and workers. That is simply a fact of what happened in that game.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Hah, I'm reading it now and I noticed the comment about killing the new guy with the starting warrior. That's one thing I do like about this mod, everyone starts with a scout. Worker first is just so insanely optimal that you basically have to do it, and that makes every single real time MP game a dice roll.
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I got the leader and civilization that I wanted. This means that I have no one to blame but myself. lol

I thought it was interesting that people seemed to prize the charismatic trait rather highly. I thought about taking Lincoln myself, but I think Financial remains a much stronger long term economic trait. It's obvious that I will be a little behind in production early, but I am planning to chop forests aggressively -- not for wonders -- but just for the hammers to get settlers, workers, and (hopefully) axes or war chariots out quickly.

In short, I don't think that having that extra +1 or (best case) +2 happiness makes Charismatic that much more attractive. I might be wrong.
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(April 23rd, 2014, 17:10)Douglas Quaid Wrote: In short, I don't think that having that extra +1 or (best case) +2 happiness makes Charismatic that much more attractive. I might be wrong.

Um, you do know this is a mod game? Cha's been changed to +3 happy in all cities, no building required.

Changelog here: http://realmsbeyond.net/forums/showthread.php?tid=6632

Edit: Maybe I misunderstood you, and your comments are compared to base BtS?
EitB 25 - Perpentach
Occasional mapmaker

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(April 23rd, 2014, 17:36)Mardoc Wrote:
(April 23rd, 2014, 17:10)Douglas Quaid Wrote: In short, I don't think that having that extra +1 or (best case) +2 happiness makes Charismatic that much more attractive. I might be wrong.

Um, you do know this is a mod game? Cha's been changed to +3 happy in all cities, no building required.

Changelog here: http://realmsbeyond.net/forums/showthread.php?tid=6632

Edit: Maybe I misunderstood you, and your comments are compared to base BtS?

Yep, I'm aware. I'm comparing to base BtS. The way I see it, it's VERY strong if you can land the Pyramids and switch to Representation, but I decided that gunning for the 'mids is too risky, so I'd still want to run Monarchy anyway. It seemed to be of very dubious value to me.

Of course, if I get stomped early by someone with faster promotions and larger cities, then you can feel free to throw this back in my face.
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After some minor technical difficulties. I am live. I hadn't noticed that there are floodplains south of the wheat. That really tempts me to move 1s.

I send my scout 1NW to see what's in that one unexplored tile in my BFC.


[Image: 0o1T1Rl.jpg]


Using spoiler tags because this board doesn't automatically resize images. And even then, that's still annoying. I will shrink them from here on out.

Those tiles north of my capital are showing fresh water, which means that the body of water I can see is a lake. If I move 1s, I will not have fresh water while working floodplains. Hrm. And this site won't be lacking for food. I decide to settle in place. I'll work those flood plains with another city.

Thebes is settled. And we reveal some more terrain:

[Image: ad7mKEi.jpg]

I'm going to go worker first, researching mining. I aim to get bronze working first, followed up immediately by mysticism.

I am going to send that scout south next. Still no luxuries visible.
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use [screenshot] tags in spoiler tags, rather than [img] tags to decrease the resolution of hte images.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Thanks, I'll do that in the next update.
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Not much happening on turn 2. I move my scout onto the plains hill and uncover:




Rice and furs. Well, that's one luxury, even if it looks at first glance to be in an absolutely godawful place.

I think I am going to move my scout NE-N before swinging back down. The border pop in Thebes in a couple of turns should help me scout that area, anyway.
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Turn 3: nothing but scout movement, and didn't even reveal any terrain. Easy update.
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