Yeah, that was one of the problems...
[SPOILERS] Balseraphs: A Guide to Mis-Management (by Kyan and TT)
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If you aren't doing Death I don't see what you are trying to accomplish. Gibbon is great and all, but its just one unit. Are you going to design your game around just one unit? Where is the bulk of your army coming from?
Darrell
Actually, all we need is that unit and a good honour good guard.
http://forums.civfanatics.com/showpost.p...stcount=20 Quote:Well, Summoner now only gives 2 turns instead of 3. But the real kicker is the Tower. Normal Water elementals split when they die into two Weak elementals, and then if those die nothing happens. But Strong Water elementals (which you only get from the Tower of Elements) split into normal elementals when they die, which can then split AGAIN. Twincast also doubles everything.
Yawn. At least it hasn't been done before, but I still would like to see someone properly use Death II with Keelyn.
Darrell darrelljs Wrote:Yawn. At least it hasn't been done before, but I still would like to see someone properly use Death II with Keelyn. Actually - I'm with Krill on this one. Death has been milked. Haven't we seen enough Spectres in Ffh PBEM2?
That's like saying you've had too much chocolate cake...its just no possible
![]() Seriously though Vampire based Spectres and Keelyn Spectres are very different. With Keelyn, its all about finding a way to get enough units to 10 XPs, and the abusing Puppets+Summoning. There's a meta game reason as well...being so reliant on one unit is a huge vulnerability. Darrell
Sorry Darrell, I also have to agree that Water is clearly superior here
![]() Don't forget that you can take Spell Extension to give them an extra movement. Also all your combat summons start with CI, thanks to the Summoner trait. Oh, and Water Elementals get free waterwalking, so you can attack over coast and use them for amphibious assaults. Kyan, you're beating everyone so badly it's hilarious- the Nic diplo is particularly funny since you can't actually take cities with HN units ![]() Also I agree that this looks like an awesome map- I love the inclusion of flavor elements and swamps and stuff! That barb city must be Acheron- normal barb cities don't usually appear until turn 70 or so, and barb cities won't have culture until very, very late in the game (unless a Barbarian trait civ is feeding them savants or something, as has been known to occasionally occur). Bobchillingworth Wrote:Kyan, you're beating everyone so badly it's hilarious- the Nic diplo is particularly funny since you can't actually take cities with HN units You can declare nationality at any time though cant you?
Yeah, although that would mean giving up the promotion for later. I forget if you can even take cities using animals- they already have a penalty to city attack to begin with so the odds would have been awful against even one warrior, anyway.
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