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Do they know that we know that they know that we know that they know ...?

No power changes.

28 hammers in Pitboss3, 13 in Losing.
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
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Btw, C&D from me will be sparse or non-existant this weekend Fri-Tues and then the following w/e Fri-Sun, while I go off gallivanting about the country smile

Which may or may not be relevant given how long it seems to be taking to get a turn to play ...
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
Reply

Back & slightly fried, so tabling the difficult stuff for now. Basics are:

Gillette founded a third city, gained 9 land tiles. They also got a tech - perhaps Writing?

Menagerie & Pirates both lost power, 14k for Menagerie and 12k for Pirates.

TEAM lost 2k power coz we hit their Warrior with an Axe. Their total army is now the two archers we can see, plus a Warrior that is presumably toddling off back to their core as fast as its little legs will carry it (it was on Losing's borders a few turns ago).

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TEAM's Turn 55:

Pitboss3 has 42 hammers in something, Losing has 15 in its archer.

Their power is unchanged.

Menagerie's Turn 55:

They took a city off Pirates, (probably) gaining 1 land tile, and Pirates lost 9. I'm not sure where all of Pirates lost points went (they lost 9 land tiles and 1 pop, which at most is 17 points so where'd the other 11 go?). No further power changes from last turn except the 1k that Menagerie got for gaining a pop ...
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
Reply

There is typo in your charts. Pirates Score were 126 not 136 before the city lost. After this all fits well Pirates losing 14 land and 4 pop points.
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Thanks plako, should've known I'd done something dumb like that smile So that all makes sense now.

(And as a note to self: I've put the units that Menagerie lost down as 2 Axes & a Warrior, leaving them 3 Axes & 3 Warriors and the units Pirates lost as all 4 Archers, leaving them with 3 Quechuas.)
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
Reply

Pirates must have been unlucky assuming those Archers were positioned in defensive terrain or inside city.
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All the news of the turn is above - Menagerie getting a city from Pirates.
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
Reply

TEAM whipped their second city from 3 to 1. And gave Losing to us jive

Menagerie did nothing of note.

Gillette grew one of their size 3 cities to size 4 (capital or city2).

Pirates grew city3 to size 2, they also gained 6k power - I've put that down as 2 Archers.
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
Reply

(November 11th, 2012, 02:07)pling Wrote: TEAM whipped their second city from 3 to 1. And gave Losing to us jive

Whip from 3 to 1 can't be done.
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(November 11th, 2012, 02:16)plako Wrote:
(November 11th, 2012, 02:07)pling Wrote: TEAM whipped their second city from 3 to 1. And gave Losing to us jive

Whip from 3 to 1 can't be done.

Ah, OK.

In that case Pirates grew their capital from size 3 to 4 and TEAM whipped their capital from 4 to 2.
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
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