As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

Create an account  

 
[SPOILERS] scooter, pindicator, and Huayna Capac try some fast Zulu cuisine

Commodore named one of his privateers Nakor's Revenge. Get off your fucking high horse; that just really pisses me off.

What has happened to this thread? I'm the one who wants to ruin Commodore at all cost and Nakor's casually making jokes.
Suffer Game Sicko
Dodo Tier Player
Reply

FWIW, the privateer renaming was part of a RP post
Reply

(June 1st, 2013, 20:14)Oxyphenbutazone Wrote: FWIW, the privateer renaming was part of a RP post

I don't care what the reason was. He's going to taunt us for eliminating someone after the shit he's done to us this game? Fuck him.
Suffer Game Sicko
Dodo Tier Player
Reply

You shouldn't be telling us about something in Commodore's thread unless there is some urgent need to do so.
Reply

Alright, alright my bad won't happen again
Reply

(June 1st, 2013, 20:32)pindicator Wrote:
(June 1st, 2013, 20:14)Oxyphenbutazone Wrote: FWIW, the privateer renaming was part of a RP post

I don't care what the reason was. He's going to taunt us for eliminating someone after the shit he's done to us this game? Fuck him.

I don't think that he's taunting you. At least, I wouldn't see it that way if I was in your position, but maybe I'm just obtuse.
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.

1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.

2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.

3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.

4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.
Reply

I told pindicator I read it as pandering to the lurkers rather than taunting, but it's still a little lame.
Reply

I"ve named our boats...
Suffer Game Sicko
Dodo Tier Player
Reply

oh boy.

...pictures?
Reply

I was going to suggest that you rename the unit that razes Commodore's city to "pindicator's Revenge"...
Reply



Forum Jump: