That's the other reason I tried not to say crap like that.
Poll: Map K1 (ss shown) or K5 (Krill's new one) You do not have permission to vote in this poll. |
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K1 | 0 | 0% | |
K5 | 13 | 81.25% | |
Either | 3 | 18.75% | |
Total | 16 vote(s) | 100% |
* You voted for this item. | [Show Results] |
Pitboss 8
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Let's go with the K5 map. There is no point playing out a game where someone has no chance from the start. This doesn't have to be balanced but it does have to be playable for everyone.
Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
+1 for K5. We've already talked too much about starts and desires for the old map. Though I'll be sad to lose my 3 wet corn 2 PH Gold start...
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Well, I was actually happy to get a start which did at least give me some breather after seeing my horrendous pairing. Guess it isn't to be. I trust Seven and Krill to make the right call here though (at least overall for all players).
But when we are at it, can I please get another leader? I don't like playing IND... again. I think I was IND in half the games I played on RB. ![]()
Much fun as we've had polishing the turd that is our current start...K5 is fine too.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
If there is that bad a start out there for someone, then yes, let's use Krill's map. I also support Serdoa's suggestion somewhat, but not strongly.
Note: everything I have posted so far is my personal opinion, not necessarily the team's opinion. ad hoc is the primary turnplayer, after all. I will support his decision either way on this.
Merovech's Mapmaking Guidelines:
I'd say we should play it safe and stick with leaders
![]() (October 27th, 2012, 15:52)Krill Wrote: FWIW, I generated the map that Mardoc then altered. I've spent 4 hours regenerating maps to find ones that fit the description of what you wanted, and I think are playable (because trust me, there are a lot of maps generated with 11 players that leave someone up in the tundra). Both maps are completely random to begin with before the edits you wanted, but as Seven said, the other map just looks a lot more fun to play on. I wouldn't be at all surprised that this map might be more balanced, and still all the result of the generator. I think the fundamental question is what you guys are looking for - thought you wanted some imbalance. Still, I'd tend to trust Krill and Seven more than my own judgment.
EitB 25 - Perpentach
Occasional mapmaker (October 27th, 2012, 15:52)Krill Wrote: I've spent 4 hours regenerating maps to find ones that fit the description of what you wanted, and I think are playable This is the fundamental difference between the one I did, and the one Krill's proposing. I took the first one that looked sorta ok, then threw in about 45 minutes worth of making those edits, and called it done. Krill kept going until he found one he thought was pretty balanced, and is apparently willing to finish balancing the starts. So...what are you guys looking for? After looking at Krill's proposal I don't think there's any doubt that the one he spent a lot of time on is more fair than the one I threw together. And it's still definitely natural looking and asymmetrical and so on. That's pretty much what you'd expect from the extra time. Is fair what you want?
EitB 25 - Perpentach
Occasional mapmaker |