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Rogue Revival Team Launch

Zed-F Wrote:Behing ahead of the clvl-mlvl curve is certainly an advantage, especially when coupled with the relatively low HP of monsters in act 1. I would expect the areas with closer quarters will prove to be more challenging than the more open areas.

Maggot Lair should be interesting. Heck, even Pit 2 should be fun. wink

Maggot Lair = blah, but we'll manage.

Pit Level 2 = "We're not full-clearing everything on this run." Without the ability to use one another's portals, it might not be doable. We can try, of course, but if it's a mess instead of a fun challenge, we'll bail.

The only area of the game we did not clear on the third dot run was the start of Nihlathak's temple, where Pindleskin hangs out. It just wasn't possible. If something is too far beyond our characters' abilities, we'll skip it. We may skip over more and more as we go through the acts on the final run.


- Sirian
Fortune favors the bold.
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Just to let you know I'll be out of town, so Varecia won't be able to make it to the session this week.
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Jaffa: Thanks! Safe travels on your outing. smile
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I'm hoping to make it tonight, but am having some HVAC work done on my new house, don't know how long it will run.

dathon
"A fanatic is one who can't change his mind and won't change the subject."
"It is not the fall that kills you. it's the sudden stop at the end." -- D. Adams
"Don't you hate it when your boogers freeze?" -- Calvin
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I'm going to be at my family's house tonight celebrating my grandfather's birthday; I will be back for the end of the session, but it probably won't be until between 9 and 10.
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I'll probably be a few minutes late for tonight's session. Expect me around the old "Hawkmoon" time slot. smile
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We've full-cleared half of Act One and still no PK incidents. There are advantages to having fairly weak offense! lol

In fact, we are humming along swimmingly, even with kill pace. I expect this to slow down again, eventually, though, when the mlvl curve catches back up with us a bit.


- Sirian


PS: A new subthread! So we don't keep extending that old one in to forever. smile
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Finally, it was getting annoying to check up on the progress in that old subthread.
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We had three PK incidents tonight, at various points. We had a near-collapse at the entrance inside the Hole. I was the last Rogue standing with the stairs jammed hopelessly and four bosses on my tail in a single large room. I managed to get the stairs opened again, though, then park half the mob and flee up a portal.

We cleared Pit Level Two with only one death, that a Blue Rogue going down to a 1-hitter from a mana burn minion.


- Sirian
Fortune favors the bold.
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I'm sorry, I won't be able to join the Rogue game this evening. There is another big multiplayer game going on tonight that I'm going to be taking part in. Catch you all next week. smile
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