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Depends on sunrise, tbh. I might have to just smack him down quickly, depends what he does in the next few turns. If I do hit sunrise first though, I'll probably hit the other 4 at the same time after finishing sunrise off.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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Cyneheard, when you read this turns report, I give you permission to hate me.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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Krill Wrote:Cyneheard, when you read this turns report, I give you permission to hate me.
Considering your the only one really updating their thread anymore, care to explain for us lurkers? =)
Posts: 23,426
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Hey, only just finished the turn. It takes longer when drunk, Mkay?
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
Posts: 23,426
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OK, multi post update because I'm not trusting my ability to not fuck up right now:
44 Dreadfort: 9 knights, 3 rifles
4 Dreadfort: 1 knights
Moving to Dreadfort: 3 rifles
122 Dreadfort: 1 rifle, 2 workers
The Eyrie: Musket, LB.
Dreadfort: 8 rifles, 10 knights, 5 muskets, 9 cats, 10 junk medi era units.
That's more than my entire army.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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eot t139, 1830 bpt, -82 gpt, Assembly Line researched (at 100%, 90% was not enough), Steel due in 2. Expect Industrialism in 9 without GA, unsure with GA. Trigger within 2 turns. No revolts on t0 of GA expected. Sunrise replaced 2 muskets on forest hill with G2 rifles. You have to appreciate that mans' dedication.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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You want to know something vaguely ironic?
I've been waiting this turn for 3 months.
Why?
because this was the turn rifles got turned into Inf.
Why was this so important?
Rifles need to be in the queue to be turned into Inf.
Guess where all of the rifles in my queues where?
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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And yes, it did take me this long to realise the mistake.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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Krill Wrote:You want to know something vaguely ironic?
I've been waiting this turn for 3 months.
Why?
because this was the turn rifles got turned into Inf.
Why was this so important?
Rifles need to be in the queue to be turned into Inf.
Guess where all of the rifles in my queues where?
Below 1 hammer Grenadier builds?
I don't know, care to enlighten us?
I have to run.
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Joined: Jun 2009
They weren't even in the queue, so they haven't been upgraded. Lost about 100 hammers by my reckoning.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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