Well, our plan isn't going to work. Thanks to a "bug". But I'll start from the beginning:
Scout-pic:
![Click to resize (Javascript)](https://dl.dropboxusercontent.com/u/18761275/Civ/PB12/T36Neighbours.JPG)
The damaged lion tells us that we do have in fact neighbours, even though we haven't found them.
Overview:
![Click to resize (Javascript)](https://dl.dropboxusercontent.com/u/18761275/Civ/PB12/T36Overview.JPG)
Near cities view:
![Click to resize (Javascript)](https://dl.dropboxusercontent.com/u/18761275/Civ/PB12/T36Nearview.JPG)
Research / Gold-view:
![Click to resize (Javascript)](https://dl.dropboxusercontent.com/u/18761275/Civ/PB12/T36Lostincome.JPG)
As you can see we have 24 gold in the bank but still 5 turns for Masonry. We did save gold for the last 2 turns. If I remember the timeline for this game correctly that was the turn before the first outage last weekend. I can't remember that I had changed to 100% gold. Not reason to do it at this point in the game. So I don't know what happened and why, but whatever it was I only realised it this turn...
The only explanation I have is actually that due to settling the new city the research slider was dropped automatically by the game but for whatever reason it changed it to 0% instead of 90%. However, that means that the chopping and everything won't work out as planned. Either I delay everything and have workers sitting around uselessly or... well, there is not much or. I don't see us asking for a reload 2 turns back, as I neither can prove that it was not my fault nor can I deny that I didn't check there for the last 2 turns (I think it should be understandable that I didn't look there when I never changed it though).
So, I'm a little depressed right now.
Scout-pic:
The damaged lion tells us that we do have in fact neighbours, even though we haven't found them.
Overview:
Near cities view:
Research / Gold-view:
As you can see we have 24 gold in the bank but still 5 turns for Masonry. We did save gold for the last 2 turns. If I remember the timeline for this game correctly that was the turn before the first outage last weekend. I can't remember that I had changed to 100% gold. Not reason to do it at this point in the game. So I don't know what happened and why, but whatever it was I only realised it this turn...
The only explanation I have is actually that due to settling the new city the research slider was dropped automatically by the game but for whatever reason it changed it to 0% instead of 90%. However, that means that the chopping and everything won't work out as planned. Either I delay everything and have workers sitting around uselessly or... well, there is not much or. I don't see us asking for a reload 2 turns back, as I neither can prove that it was not my fault nor can I deny that I didn't check there for the last 2 turns (I think it should be understandable that I didn't look there when I never changed it though).
So, I'm a little depressed right now.