Yeah, but the sugar is buried in jungle, and that's just too much work for us lazy 'Mericans to get at.
The problem is compounded because we need it to be defensible - he's going to have Impi mind you, and they are going to invade us. (Why wouldn't he invade us? He knows he has our copper in a vice and can pillage it the first turn of any war.)
I have three ideas for the copper city, but maybe scooter can think of something else, because as is the recurring theme with this game, I don't like any of the options I see.
1. Settle the originally planned city
Positives:
+ Grants us sight inside TBS's border city
+ Plains hill plant
+ Stonehenge culture will make him commit hammers to culture in this city
+ Defensible location; after border pop it will be impossible for him to hit the city out of the fog
Negatives:
- No first ring food
- Copper is second ring, requiring us to wait 10 turns before we can begin hooking it up
- Only safe food source is second ring and jungled, so Iron Working would have to be priority
- Only makes sense as a location if we want to try and fight TBS culturally for the seafood and 2nd sugar tile
2. Settle between copper and sugar
Positives:
+ Copper first ring, easier to hook up and easier to defend
+ Will be able to farm grassland tile when
Negatives:
- A lot of the same as above: need Iron Working to really make use of that sugar
- One tile off the coast; feels like this spot is giving up on contesting anything in the region
3. Settle SE of the copper, where the archer is now
Postiives:
+ Copper first ring
+ Farmable grassland first ring
+ Blocks off access to the ivory, and potentially lets us extend our land claiming to the northeast
+ Very defensive city location, as any attacks would have to come across a river
+ On border pop it gets the peak tile under culture, giving us extended sight to the north and more warning of any attack.
Negatives:
- Horrible growth curve. Not a long term city at all
- Doesn't contest any tiles from TBS' city
- If I were to want to settle the originally spot (Option #1 above), these cities would be forkable to impi.
Any other ideas? Settler is due out in 2 turns.