It's raining in the NW US:
Dreylin heads for high ground at the top of the map while the rest fan out to advance left. We quickly spot the first pod:
I set up the Long Watch, and then Johnny sends in the Rocket to shred the Armour. Advanced MEC stays in place, but Dreylin scores hits on the others & the Officer goes down. Dp101 Lightning Hands & Face-Offs taking down the regular MEC, but WK misses the shot on the Advanced MEC.
However, IBT the AdMEC moves and WK's Holo Targeting lets Dreylin score the final kill. And then another pod wander into the cone:
That's a missed shot on the Muton, but the team take down it and the Shieldbearer with little difficulty ending with a Shadowkeeper coup-de-gras to re-Conceal Dp101.
Lewwyn (still concealed) crept forward and found this funny-looking Turret with a radar dish on its head:
(Notably not on the Shadow Chamber listing) After failing to take it down at long range, Dp101 then wasted the concealment to throw out a Mimic that was ignored (or not visible) in favour of shooting Sareln. Oops. Dreylin takes it down after the others chip at it.
A turn of reloading & Sareln healing herself happen, and Lewwyn creeps forward to find the next pod:
IBT they patrol towards us and trigger while most of the squad is off overwatch.
I can't get a Flashbang onto the Codex, so Dreylin starts things of ... with a miss. However Clone & Teleport is almost as good since both are now in 1-shot range. WK lays down the Acid on the Vipers, and then Dp101 does the Lightning Hands / Face-off combo to take out the original 3 enemies. Sareln snipes the teleported Clone and we're down to looking for the last pod.
Johnny picks up the Loot:
Nice, we needed some of those!
Bring up the stragglers and spread out a bit looking for the last pod and...
Joy.
They patrol in on the Alien turn and with enough movement to get shots off. Unfortunately Lewwyn proves to be on the one piece of railing that doesn't provide cover and is spotted, exposed, and shot (Ouch) but only by one of the 2 handmaidens. Johnny gets of an overwatch shot at BQ and ... why does she have full armour left? Did no-one shred any of it off in the first two meetings!?
Anyway, she's blocked from both of our Snipers and WK is out of position. Lewwyn is still exposed but if he runs away then she'll probably just chase after him. Maybe that's what I should have done, but instead Johnny tries to distract her with another shot (& 1pt shredded armour). Shot lands, but she's after Lewwyn ...
...
...
...
...
Missed! <Phew>
WK sends in the Freeze Bomb, which let's Dreylin connect to set her on Fire and Dp101 gets the kill (I think). OK, all's fine here now; Lewwyn runs away and Sareln heals her up and ... wait, 2 more Mutons!?
Uh-oh:
Grenade took out Sareln's cover and pinged Johnny, and then the second scored a Crit on Sareln as well leaving things a bit tenuous. Dreylin can't see either so sends over the Flashbang, Sareln retreated & healed, I took a couple of failed shots at them and then WK threw in the second Mimic.
This time she did her job and drew fire away from the troops so the next turn it was just cleanup.
Not the most glorious mission, but everyone survived and we downed another Ruler:
AWC is not staffed at the moment, so those injuries should be healable before the Retaliation comes down.
Lots of Loot:
Suddenly rolling in Elerium Cores!
Dp101 gets Fan Fire:
Not sure about Johnny:
Neither seem especially useful; I think I've had Intimidate trigger once - and fail - and not sure whether we need a mini-Sectopod on demand...?