November 18th, 2011, 23:59
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Speaker or Seyruun can probably speak better about this, but just thinking about this quickly-
Fiddle is extremely deadly when left alone, but the problem is that in higher level games people are far better at countering fiddle. If he doesn't start with blue in jungle fiddle is extremely, incredibly, crippled. His ganks are pretty good, and his jungle is extremely safe because he is always at high health, but he isn't the fastest, and the fact that he has trouble ganking before 6 is a very significant negative in the popular view of junglers. Furthermore his ult can definitely be countered. Jana ult, Alistar, Lee Sin ult, and some other abilities are quite good at pushing him away from the team, not to mention just silencing and focusing him down (can you Zhonas while silenced?).
I have seen him combo rather well with teams comps with large aoe stuns such as Galio ult. Amumu ult is a good one as well, but it's rare combo since both are almost always junglers.
Also remember that QSS is extremely powerful, and fairly cheap considering it's actually better than cleanse (or at least equal since the buff).
On the other hand I've seen some mean combos in solo queue with a roaming skarner+fiddle combo. Really almost no possible way to escape their combo if you can't track them constantly.
Edit: X-post with Seyruun. Aparently I type slow when I'm watching TV.
November 19th, 2011, 18:37
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Thanks guys, I suppose the reason that I think fiddles is soo strong is that nobody else bothers to jungle in normal mode at summoner level 22. Just a quick comment, though... I think one of the best things about his ultimate is the huge amount of pressure that it puts on the enemy team. if there is just the harass game in middle lane, and suddenly fiddles pops in with his ultimate, most of the teams I've seen either a) die because i am ridiculously fed :neenernee, b) scatter and become disorganized, or c) try to kill me and ignore the graves that is autoattacking them all down (VERY funny after I pop zhonya's ). Of course, the people i am playing are nowhere near the skill level of you guys, and usually are very disorganized. Thank you for the input guys, and I will take this into account (You make a good point about the early ganks)
One more thing: How would you set up a rune page for fiddles?
Oh and another one more thing (Sorry ): What are some good champs for two v oneing top lane, when the enemy team has no jungler? This happens a lot for me, and I have come to assume that if my team has a jungler, 95 percent of the time we will have a 2v1 top. (I have played a total of ONE game with both teams having a jungler)
November 19th, 2011, 18:57
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Ndfan Wrote:Thanks guys, I suppose the reason that I think fiddles is soo strong is that nobody else bothers to jungle in normal mode at summoner level 22. Just a quick comment, though... I think one of the best things about his ultimate is the huge amount of pressure that it puts on the enemy team. if there is just the harass game in middle lane, and suddenly fiddles pops in with his ultimate, most of the teams I've seen either a) die because i am ridiculously fed :neenernee, b) scatter and become disorganized, or c) try to kill me and ignore the graves that is autoattacking them all down (VERY funny after I pop zhonya's ). Of course, the people i am playing are nowhere near the skill level of you guys, and usually are very disorganized. Thank you for the input guys, and I will take this into account (You make a good point about the early ganks)
One more thing: How would you set up a rune page for fiddles?
Oh and another one more thing (Sorry): What are some good champs for two v oneing top lane, when the enemy team has no jungler? This happens a lot for me, and I have come to assume that if my team has a jungler, 95 percent of the time we will have a 2v1 top. (I have played a total of ONE game with both teams having a jungler)
The thing about the pressure is that all junglers should offer similar pressure. Champions like Rammus, Nocturne, and Shaco should all provide similar levels of trepidation for your enemies.
For your first question, I usually run standard AP runes for jungle fiddle. MagPen - Red, Mana/5 or AP/Level yellow, AP level blue, and flat AP quints.
In 2v1 lanes, you need someone that can sustain, and either a champ that's really tanky or has very good range. A few decent 2v1 champs include Gragas, Cho'Gath, Caitlyn with wriggles, Corki, Sivir, Irellia, Galio, and Yorick. These champs are either tanky with sustain, or have enough range to prevent hard denial. Usually, tanky champs are easier to top lane 2v1 with, but a Corki, Sivir, or Caitlyn that knows how to handle the lane can also do well. However, it's not recommended to run the AD carry top, since they really need the farm to increase in strength, but I've seen it done well with a 2 AD carry setup.
For your current level, I would recommend trying Cho'Gath or Galio top lane. Mastering either of these champs will allow you to do well, since lower levels don't seem to be able to deal with tanky champs easily, and a solid top lane champ will benefit you in higher level games.
November 19th, 2011, 22:49
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Morgana is another really strong 1v2 champ, and if you stay ahead in levels, you can probably get a double kill when your jungler ganks because of your ult.
"There is no wealth like knowledge. No poverty like ignorance."
November 20th, 2011, 00:53
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I agree with Speaker. At low levels of play one of the nice things about Morg is being able to run in, shield if necessary, and plop that pool under the caster minions. Getting 3 of 6/7 minions per wave isn't great, but at level 22 with no enemy jungler it may be sufficient, and that's probably the farming floor.
November 20th, 2011, 07:06
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If you time it right you can get (at least some of) the melee minions as well, as they take damage first. Wait a few seconds and then you can drop the pool. Runes kinda matter as well...
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November 20th, 2011, 16:34
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Thank you for the input. I am fairly adept at getting all 6 minions with morg's pool, too, so that is a great idea. By the way... I saw the strangest dominion build today. I was on Dominion, and a Janna built boots of mobility and 5 zeals/phantom dancers. At first, my reaction was... , but it turned out that her passive movement speed was ridiculously high, and we almost lost in a 4v5 match. Has anyone ever seen this on dominion before?
November 20th, 2011, 16:34
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VarisNox Wrote:For your first question, I usually run standard AP runes for jungle fiddle. MagPen - Red, Mana/5 or AP/Level yellow, AP level blue, and flat AP quints.
So that's why my Fiddles feels so weak. Need MORE AP
November 20th, 2011, 16:44
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Ndfan Wrote:. Has anyone ever seen this on dominion before?
If you're looking for a champ with high movement speed just take rammus.
November 20th, 2011, 17:14
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With Rammus you could get over 1200 movespeed...
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