Should we extend the timer?
These pauses cause havoc because of diplo-window blocking, so I'd rather have a longer timer that we can aleave running than be unable to play my turn because I'm stuck in a diplo window and there's no-one around to unpause the game.
These pauses cause havoc because of diplo-window blocking, so I'd rather have a longer timer that we can aleave running than be unable to play my turn because I'm stuck in a diplo window and there's no-one around to unpause the game.