September 12th, 2012, 03:08
Posts: 6,630
Threads: 47
Joined: Apr 2010
I certainly won't insist on it, though I thought I should make my reasoning clear. On that matter I would like to elaborate. I can agree with you that we risk making the traits even more unbalanced than they are right now. But how big a risk is that really? Certainly, in PBEM32 IMP was made pretty strong. But that meant it could be coupled with several other strong traits (FIN, EXP, CRE, maybe even PHI with its bonuses). In vanilla Civ, there is FIN and EXP and maybe CRE. Therefore that are at most 3 combinations (FIN/EXP, EXP/CRE, FIN/CRE) which can be considered nearly equally strong.
Additionally, if something is really unbalanced we have 4 experienced players and me and I am certain one of us would make it known so that we can together decide that it should be changed. I think taking that into account the risk of unbalancing the traits is really small. But keeping them as they are in vanilla makes certain that we do have a heavily unbalanced game imo.
The other point mentioned was that too much is decided before game-start. I am not sure if that is true. I can't neither see in PBEM32 nor PBEM39 that something was decided due to the picks. Both games certainly had a much faster start but I think that was more due to starting with a worker.
As I said at the start, I won't insist on it, but I would like everyone to at least consider what I wrote. If you still would rather play vanilla-style are there any bans you would like to see? No India/Inca, FIN / EXP or whatever?