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Always war vets game?

Original Post:
How about another PBEM game?

General feel I'm looking for:
* always war
* boats are important (lots of coastal cities, doesn't necessarily mean I need lots of water, we can decide that either way)
* barbs maybe on?
* some pre-placed improvements to pillage?
* no diplo... trash talking thread could be OK, but public diplo thread is my least favorite invention ever
* probably toroidal wrap so people are adjacent to as many opponents as possible
* 4-5 players

Player list:
1. SevenSpirits
2. Serdoa
3. Mackoti
4. Nicolae Carpathia
5. Novice

Tracker: http://mistbinder.org/tracker/tracker.php?game=bts43
Email: rbpbem43@gmail.com
Contact info: novice.rb, scmccarthy, nicolaecarpathia420, rbmackoti, serdoaciv

Players
Code:
Playtime   Leader/civ           Handicap
Novice  1800-2100  Isabella of Ottomans   -2t
Seven   0600-0800  Darius   of India      -4t
Nicolae 1000-1400  Pacal    of Egypt      -4t
Mackoti 1600-1900  Mehmed   of Inca       -3t
Serdoa  1600-2000  Ramesses of Sumeria    -0t


Quote:Map and settings information

* Mirrorland map script, Standard size, Ancient era, Quick speed, Critical Resources Close, Waterways.
* No barbs, unrestricted leaders, always war, no vassal states, no tribal villages, no random events.
* Prince difficulty for everyone.
* Mapmaker may make some edits in the name of fun, and will add some pre-placed improvements (mirrored, like everything else).

Setup

* Mapmaker will provide a starting screenshot, with all tiles forming the BFC of a city settled in place visible (manually revealed in worldbuilder if necessary, just for the screenshot).
* After deciding turn order, we'll choose a random starting player.
* Leaders/civs will be selected over two rounds of picking, from last player to first player.
* Some civs/traits will cost you turns if you pick them. For each lost turn, you must spend one turn at the start of the game doing absolutely nothing before you end turn. (You can't move or use units.)
* FIN, EXP, and India all cost 2 turns; CRE, Inca, Byzantium, and Rome cost 1 turn.
* Each player will start with a settler and scout on the starting tile (plus of course their civ's starting techs).
* If all players have turns to skip, we'll let those turn skips cancel, so that at least one player is playing an actual turn on t0.

Rules

* No communication between players is allowed.
* Goes without saying, but play in good faith and put up a good fight.
* The only bans are:
- Spy missions.
- Great spy infiltration ability.
- Nukes.
- All UN/AP resolutions if AW doesn't automatically disable them.
- War Elephants
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I would be generally interested.
Reply

me too.
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And perhaps a greens mirror game? Depending when the start would be I would be interested to launch my multiplayer career..
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*pokes novice*

(and no, it isn't hypocritical, I still have my hands full).
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Any civ/leader restrictions?
I have to run.
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Fintourist Wrote:And perhaps a greens mirror game? Depending when the start would be I would be interested to launch my multiplayer career..

There is another possible game forming up, that might fit you better:

http://realmsbeyond.net/forums/showthread.php?t=6176

Not green level, since most of the players has some MP experience (I'm the exception).
Reply

Krill Wrote:*pokes novice*

(and no, it isn't hypocritical, I still have my hands full).

It always takes you so long to win, I wonder if a vets game would really be the right fit for you anyway. wink


novice Wrote:Any civ/leader restrictions?

Doesn't seem like we've discussed most settings yet. If you join you could influence the vote!
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Why not let's do this
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Yeah, let's!
I have to run.
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