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[TECH] PB49 Tech Thread

innocent
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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I think Cornflakes just double moved me (well partly because I didn't check pbspy before going to bed)... can I double move him this turn and we then alternate?

Cheers,
Ras
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Sure, you can make a double move
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(April 27th, 2020, 05:24)Cornflakes Wrote: Sure, you can make a double move

alright. Playing then smile
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Alot of this stuff could probably be done via PM's to avoid people giving away information.. Just saying smile
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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(April 27th, 2020, 20:32)superdeath Wrote: Alot of this stuff could probably be done via PM's to avoid people giving away information..

And another option - if you want unbiased lurkers to look into it - is to post what happeened in your own thread and just leave a note here like, "Possible problem/rules issue: Lurkers, please check my thread," or whatever. Probably nothing too egregious has been revealed by the posts up-thread, but it's still good policy.
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edit: nevermind.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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Ras hasn’t played yet so I added a couple hours to ensure the turns doesn’t roll on me.
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A player asked me how exactly the power ratio in the BUG scoreboard works. I figured it would only be fair if all have the same information.
The power ratio really is really just a division of the power ratings of both players. The power used in that calculation is the same as the one in the graphs. You can actually test this yourself. When you delete a lot of units, you will notice that the power ratio doesn't update. Only when you end turn it will update.

While I'm at it. The threat index in the military advisor also uses the same power value.
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Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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I did some further testing with the Power Ratio:




I setup everything so me and the AI have the same power rating causing the scoreboard to show 1.0. As you can see I marked two turns A and B, with A being the turn before B. In A I had the power rating of 1.0 towards the AI.
I'm now in turn B and a warrior was finished in my city; causing me to have more power then the AI and a power rating of 1.3.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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