Oh wow, a MoM race between two of the frontrunners, that's exciting! It looks like they even have it planned to fall on the exact same turn. I love how much drama there is in this game, it's really fun to follow.
Speaking of drama, I do feel bad for AT. He's really getting dogpiled strangely hard, despite there being many other civs a lot weaker than him. Molach attacking him so early despite there being so much unfilled awesome land is surprising, but it looks like it was the right move. Ichabod is preoccupied with dtay, Adrien is super behind, and now AT is in a quagmire from three sides, so Molach can still settle all that land at his leisure.
AT *IS* right in that he has slightly less superior food resources than Barteq and Molach (Barteq has three 5f+ 6fh land resources nearby him, outside the capital, not counting what is pretty much an island pig that will likely be his last city to settle, and Molach has 4, while AT has just the wetwheat and grasspig at his 2nd city), but that's not to say that AT's land is bad at all. He has approximately a billion floodplains, sheeps, and cows, and if anything can do well with lots of strong-yet-not-strongest tiles it is a Pro civ. His real problem is that his 3rd and 4th cities were both settled without first-ring food, and thus were insanely slow even with a Pro granary. I'm still amazed that he planted two cities at that cluster of 4 sheeps without getting a single one in first-ring borders! He also got Pottery pretty late, considering how cheap the ancient-era techs were... I think it was his last 2nd-row, non-religous tech. The thing about fast granaries as a trait is that the trait is only powerful when when you get your granaries... fast...
There's also no reason that Barteq should be able to claim a spot 11 tiles north of his capital when it is 5 tiles from AT's... which also blocked off a pig and wet-corn that I thought would go to AT.
Well, AT's still not out of this yet. If he can get some Pro archers up in a walled city, Barteq's 5 str jags will fall flat on their ass and then he has a chance to counter-attack with Keshiks.
Speaking of drama, I do feel bad for AT. He's really getting dogpiled strangely hard, despite there being many other civs a lot weaker than him. Molach attacking him so early despite there being so much unfilled awesome land is surprising, but it looks like it was the right move. Ichabod is preoccupied with dtay, Adrien is super behind, and now AT is in a quagmire from three sides, so Molach can still settle all that land at his leisure.
AT *IS* right in that he has slightly less superior food resources than Barteq and Molach (Barteq has three 5f+ 6fh land resources nearby him, outside the capital, not counting what is pretty much an island pig that will likely be his last city to settle, and Molach has 4, while AT has just the wetwheat and grasspig at his 2nd city), but that's not to say that AT's land is bad at all. He has approximately a billion floodplains, sheeps, and cows, and if anything can do well with lots of strong-yet-not-strongest tiles it is a Pro civ. His real problem is that his 3rd and 4th cities were both settled without first-ring food, and thus were insanely slow even with a Pro granary. I'm still amazed that he planted two cities at that cluster of 4 sheeps without getting a single one in first-ring borders! He also got Pottery pretty late, considering how cheap the ancient-era techs were... I think it was his last 2nd-row, non-religous tech. The thing about fast granaries as a trait is that the trait is only powerful when when you get your granaries... fast...
There's also no reason that Barteq should be able to claim a spot 11 tiles north of his capital when it is 5 tiles from AT's... which also blocked off a pig and wet-corn that I thought would go to AT.
Well, AT's still not out of this yet. If he can get some Pro archers up in a walled city, Barteq's 5 str jags will fall flat on their ass and then he has a chance to counter-attack with Keshiks.