Turn 71:
Two splashscreens greeted me at the start of the turn:
Our traits are now Expansive/Sprawling/Financial.
Vanilla Ice moved onto the forested hill to fogbust.
The Savant moved back North, Bob continued to road South guarded by Fluff, Bobbin continued to farm, settler moved adjacent to Caledor.
Turns out I timed Bobbin perfectly after all – he’ll finish the farm next turn just in time for Caledor to grow onto.
The bear is being annoying as per usual.
The worst move it could make (other than breaking game rules and entering cultural borders) is to move East, blocking off the second “Kuriotates Highway to Somewhere Else”.
If so, I might start looking into the odds of 2 warriors + a str 3 scout beating a combat III bear.
The area revealed by Vanilla Ice looks fine, shame there’s only one gl adjacent to the oasis but not the end of the world.
Note the dungeon south of the Reagents.
Meanwhile,
Ilios determinedly continues on his quest for the free complementary cookie jar that comes after earning 5 cookies.
Ilios Wrote:B1
I was a bit sneaky, and haven’t been taking many screenshots of Kwythellar, so you may have forgotten
what unit has been sleeping there for a good 20 turns.
With Mining, the bulb option changed from Philosophy (meh) to Way of the Earthmother (hubba hubba).
One bulb and a blast of some Enya music later:
Photobombed by a bear…brilliant.
Religion 1 founded in Caledor.
The free missionary that comes when you research any religion will head to Purple/Cyan, to help with Phase 2.
What’s Phase 2?
I want both RoK and OO to be founded in Caledor, while at the same time not losing 10+ turns of growth in my third city.
If I had the *choice*, I might also want AV in Caledor, but I can live with it being in Purple/Cyan.
To do that, I need to use some gentle persuasion.
If I use the Savant missionary and the RoK thane in Purple/Cyan, to found AV and spread RoK respectively, that’ll mean Caledor becomes the favourite to found OO once it’s researched.
Using the numbers that SevenSpirits kindly gave, we know this because:
Caledor: {10 + (1-9) + 3 (pop)} / 1 + 1 (RoK) = (14-22) / 2 =
7-11 output.
Purple/Cyan: {10 + (1-9) + 3 (pop)} / 1 + 2 (RoK+AV) = (14-22) / 3 =
4.7-7.3 output.
For comparison, Kwythellar: output ~3
The higher number gets chosen, which means that OO will almost certainly be founded in Caledor.
I would have to get very very unlucky, with Caledor rolling the minimum and Purple/Cyan rolling the maximum, for that not to happen.
Factor in also, that I’m pretty sure I can easily reach pop 4 at Caledor in time, I’d say it’s a lock.
I won’t found AV straight away, as it would be nice to pick up at least one free religion spread. And if I do pick up one, I would prefer it to be RoK rather than AV.
The AV holy city receives +2 beakers and +3ish culture per turn, which means that I’ll be giving up around 10 beakers by delaying founding, but compared to the cost of having to build an extra RoK thane (40 hammers), I think it’s a fair trade.
Remember that although I can found AV, I can’t do diddly-squat with it until I research the relevant religion tech.
No tech means no AV temples or units, means no missionaries to even spread it.
I’m more interested in founding AV to a) achieve the OO force, b) to dissuade anyone else from trying to follow AV (and possibly getting tempted to summon Hyborem).
Of course, this is still all in flux.
If that bear delays the city founding sufficiently, it may become worth it to just wait and make Caledor a triple holy city.
Demographics:
Included Selrahc’s power graph for the lols.
His power increased by another 6k, ie two more warriors, so he’s going full bore military.
Also worth noting his GNP is dropping like a bomb because of all those men, that in turn is going to cut into the research time for his next tech.
More Map bitching!
Ummmm, with Mining comes the ability to see Copper deposits.
Except there are none.
Zero.
Zip.
Squat.
Not just around me, but on the entire combined Kurio-Illian map I cannot find one.
I’m still in shellshock so I’ll start on the hyperbole later, but suffice to say I’m glad I wasn’t intending to go down the Bronze Working / Axemen route any time soon.
Question is, does Selrahc know/has he noticed, and does he realise how that impacts on the lifetime of his Priests?
Finding out if he got Mining suddenly becomes a touch more important.
Pb Wrote:Also Mighty Selrahc!
Kuriotates ratmen have been burning nibbled candles at both ends, trying to figure out what tech you got last turn.
One of the many possibilities was Cartography, which of course confused the heck out of them.
If it is Cartography, and you're thinking of building the Giants for some failgold, let me know, I'll be happy to help out by delaying them a touch/whatever.
I realise it's a bit cheeky to send a message to someone saying 'what tech did you just get?', so feel free to say no comment.
Kind Regards,
Pb, NeedstolookintothedietaryrequirementsofRatmen Boy-King
And a quick reply!
Selrahc Wrote:Date: Sun, 22 Aug 2010 13:07:53 +0100
Subject: Re: FFH PBEM
The tech was mining. Which should probably let you know the hut tech I found . You've seen all the trees around my capital... mining is a must.
It feels a bit wrong just telling you though, what kind of test of deduction is that?
Sounds about right.
Pb Wrote:Greetings Selrahc,
Aww thankyou, you didn't have to tell me.
I was wondering about mining, but the hut did cause some doubt yeah.
Let's say I owe you a free info titbit, to be claimed at your leisure?
Kind Regards,
Pb, Backtodrinkingtheygo Boy-King