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Chairmen NobleHelium and Gaspar Demand Your Presence in the Collective

Gaspar Wrote:[*]Scouted his city but did not attack.

Foiled by Lewwyn again Gaspar. wink
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I told him that Lewwyn was likely to post about it immediately.
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Damn you Lewwyn, foiled again!

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However, nothing can bother me today...

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Proving once again, form temporary; class permanent. And that a cannon is always more impressive than a chicken on a basketball. smile
I've got some dirt on my shoulder, can you brush it off for me?
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I don't get it.
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Gaspar Wrote:[*]Scouted his city but did not attack.

NobleHelium Wrote:I don't get it.

Me neither [SIZE="1"]Yeah, I know we're talking about different actions[/SIZE]

Um...you're treating this as an invitation to ally, maybe?
EitB 25 - Perpentach
Occasional mapmaker

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So as it says on the tin, I've been a bit of a slacker in terms of reporting turns of late. Combination of less need since Noble and I play the turns together and a general level of being preoccupied due to uninteresting personal stuff. Anyway, let's try and resolve that as best we can here.

The story of the last few turns has really been continuing to try and bang our cities into better shape and the dances we've been doing with Lewwyn and no7. You can see in the following picture the situation in the West Indies, where we've got a Settler/Worker/Bowman trio headed to the purple square to settle the tasty Wheat/Spices/2xGrass Cow spot and no7's Trireme is dancing back and forth threatening our boats/tile improvements just by being in the area. Much ado about nothing really. The no7 galley has a work boat underneath it and hence presumably contains a Settler for the Marble.

[Image: t75a.jpg]

All but the dedlurkers know for sure that we did in fact decide not to take a shot at Lewwyn's worker/city in the hopes of developing a quiet partnership. This turn, Lewwyn gets to return the favor. The Immortal you see in the picture in the teal circle has 90+% odds on the bow covering our worker at the horse(in the white square.) So it will be interesting to see if he's equally magnanimous. You can also see in the purple circle a Mackoti chariot which we expect to scout us a bit since we've been scouting him a bit with our scout. You can also see those city signs are irrelevant as no7 settled the other Silver near us.

[Image: t75b.jpg]

Over in the East Indies, no7 are about to settle north of Factory Maze. The chariot now on FM's eastern border was threatening the city for several turns, now we know not with the intention of attacking but rather of ensuring their Settler's safety.

[Image: t75c.jpg]

Last but not least, busy boys our opponents last turn:

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Back on the home front, there's not a ton interesting, but as it is T75, I'll take the magical mystery tour through our cities. Spoilered for a lot of pictures.

Here's the Capital. We just finished a Barracks and will build a Stable next turn, then move on to banging out HAs like there's no tomorrow for a little bit. We trade tiles pretty frequently between this city and the next, so at any given turn the configuration could be quite different. Right now we want to slow growth a bit because its ~5t until Silk and then Incense come online.

[Image: t75d.jpg]

The craptastic Worker's Nest. Little else to say.

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The Colony, helped by that copper pop on the grass hill mine. Its been banging a few 2t workers of late. We're chopping in a Market for happy cap goodness and then it will probably be the main military producer for the empire.

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Factory Drift
, our Moai city, which we allowed to grow into unhappiness because we're going to execute that whip next turn. Market's are just too expensive to slow build in most cases, so they need to be whipped even in cities where we don't want to whip much. Normally Markets aren't this big a deal, but they're worth 3 happy everywhere since we have everything it doubles but whales. So any semi-important city we pretty much have to get one in, especially as we continue to exist without religion.

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The Labyrinth, an odd mix of great tiles and crappy plains is starting our empires first Stable.

[Image: t75i.jpg]

Factory Maze, our gold city. Its a bit underimproved because we had to halt micro to get units ready when we saw no7's chariot.

[Image: t75j.jpg]

Unity Lair, really now about all it will ever be, a nice linking city to the south.

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Deep Clustering, which will be a decent little fishing village with riverside marble, silks and double seafood.

[Image: t75l.jpg]

Plex Anthill, firming up the border and sucking mildly.

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And Social Artery, working on getting some cottages going.

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I'm out of time so here are demos. We'll talk about tech path and future plans next time. We're finishing MC next turn since we need some Triremes on the pond.

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We're in the conversation everywhere, but also behind everywhere. We're going to need to hit a pretty big home run to matter at all here.
I've got some dirt on my shoulder, can you brush it off for me?
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FWIW, next turn is in. I didn't do anything but check the log. Check this out:

[Image: t76a.jpg]

Noble was totally convinced Lewwyn was going to attack us before I convinced him otherwise. wink
I've got some dirt on my shoulder, can you brush it off for me?
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Gaspar Wrote:FWIW, next turn is in. I didn't do anything but check the log. Check this out:

Well, I'll be. If that's not a sign of friendship, nothing is!

It looks like you're shedding the correct part of your cassandra appellation, if you're able to convince Noble to give Lewwyn the chance to demonstrate this!

So, what's the plan?
EitB 25 - Perpentach
Occasional mapmaker

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No full report, but OMG I heart MY BFF LEWWYN:

[Image: t79a.jpg]

Though maybe he should have kept that Immortal. lol
I've got some dirt on my shoulder, can you brush it off for me?
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Any plans to help him out?
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