In other news: There are now two Indian warriors in Karaoke Tuesday. Bhurak moved onto the same tile as the Byzantine chariot, and met the Roman warrior next door.
RBP3 [SPOILERS] - Friendly Kittens (Ragnar of Maya)
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New microplan update posted. The idea behind this plan is to do everything we can for our development without getting caught completely off-guard in case of attack. It's an attempt to answer to the question, "Can you grow peacefully and prepare for war at the same time?" with at least a "Maybe!"
It's important to note however that India currently lacks HBR (among other things). So at least not everyone in the CAN is doing a pure Alliance Beeline.
Moved Yalara 1S and (gasp) ended turn. (Is that legal?)
By the way: I note that two of the "Guys on the CAN" have not ended turn yet. I note that none of the usual suspects are complaining to them. I am shocked, SHOCKED to see this. Shocked, I tell you! (grin) Anyway, Yalara saw this: So, where does she go next? SE onto flatland, hoping to land in the forest 2SE next turn? Change her mind and move 1N? I guess it has to be SE ... (right?)
Okay, I played turn 65. Dralthi moved back into our territory since there were no threats to Toulouse. All workers' actions were made and their orders then canceled (I think - you might want to make sure of Chmeee before moving anybody; I'm paranoid about forgetting stuff like that.)
[EDIT: Details on peace proposal to India when one of us has time to post them. Also: I was feeling whiny earlier today and projecting.] No screenies this turn - not enough time before I have to go. Yalara moved SE, and should probably do so again, into the forest south of the peak. Prrsha moved NE, got contact with England, and should probably proceed Carthageward (westish, but be aware of the mountains and flatland). Consult with Mali first about Prrsha though, if you can. I sent a quick greetings message to England, but it might be worth talking with them in actual depth; dunno. Bhurak moved out of Indian Line of Sight and should proceed 2SW next turn (I believe) into Sumerian territory. If we end up gifting Starkiller's fighter to Exploit, we should reassign him to another vehicle and rename his the ship something appropriate like Chariot M. See the microplan for the rest, unless enemy units are sighted, in which case everything might change. Anything else?
Sounds good, but a comment, do NOT gift Starkiller. She can be used for barb control, and I don't really want to help Exploit any in terms of military, TBH.
T66 with played with a minor (?) mistake.
Instead of moving Starkiller into flatland and then moving somewhere else, I moved 1 W to a forest. Should we move him to where byz's Chariot is and heal next turn. 1 turn heal right now.
I've offered OB to all our buddies in game.
Edit: I also named our new units. Otherwise, I've done nothing else. I'm not sure where it occurred, but we have contact with England. We should probably fire them off a message.
Favorite quotes:
Diplomacy is the art of letting other people have your way - Unknown. The graveyards are full of indispensible men - Charles de Gaulle If you live to be a hundred, I want to live to be a hundred minus one day, so I never have to live without you - Winnie the Pooh. There's no point in being grown up if you can't be childish sometimes - The Doctor What's the use of a good quotation if you can't change it? - The Doctor (again) Your friendship is the nicest gift I have ever recieved - my girlfriend Maniac Marshall Wrote:I'm not sure where it occurred, but we have contact with England. We should probably fire them off a message.Prrsha met them on turn 65, and I sent them an e-mail: us to the Brits Wrote:Dear CHASM:More updates later, hopefully. Cull Wrote:T66 with played with a minor (?) mistake.Well ... it won't matter unless India attacks Sumeria's southern city as quickly as they can. In which case, the Heracles alliance is in trouble. What hurt our civ the most was Pride Rock working cow+horse+farm when it could have worked cow+farm+cottage and grown a turn sooner. The tiles to be worked were in the microplan, but I should have made it clearer; sorry about that. Fortunately, we'll be able to work around it, I think - but NOTE THAT THE MICROPLAN POSTED ON PAGE 1 IS NO LONGER VALID! In particular, don't whip anything anytime soon.
OK, I'll be the bad guy here because I know Ref wont, even though he's the one working his ass off on these microplans.
Cull, please pay attention to what tiles we're working in the microplan. It's very important. Pride Rock didn't grow because you didn't switch from the horses to the cottage. This ends up costing us 6 coins and 4 food for 0 extra hammers in the long run. I know that doesn't sound like much, but in this case, it is. I'm not angry, because eventually all of us will make a mistake, but this one is a really big one because now we probably can't afford to whip the grainery without delaying math. We might not be able to whip it at all. What's done is done. Just, please pay close attention to this in the future. EDIT: OK, maybe he will be the bad guy. I'll just be the really bad guy then....
Favorite quotes:
Diplomacy is the art of letting other people have your way - Unknown. The graveyards are full of indispensible men - Charles de Gaulle If you live to be a hundred, I want to live to be a hundred minus one day, so I never have to live without you - Winnie the Pooh. There's no point in being grown up if you can't be childish sometimes - The Doctor What's the use of a good quotation if you can't change it? - The Doctor (again) Your friendship is the nicest gift I have ever recieved - my girlfriend |