Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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[SPOILERS] - social distancing with pindicator

(August 29th, 2020, 14:43)pindicator Wrote: This plan is named Operation: Your MoM

A+ lol


Nice work (almost) finishing off Superdeath. Watching eagerly. Totally get the real-life war weariness is a bigger concern than even the in-game war weariness. While I'm spoiled and therefore can't comment on the wisdom of your plans and/or how it relates to the real-life war weariness, I am legally obligated as a lurker to selfishly say...


[Image: giphy.gif]
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173

3 cities came out of revolt this turn, and 3 more come out next turn.  My top-end bpt has jumped from 400 to 525 over the last 2 turns.  My break-even is still 20% lol  Forever 20%!

Superdeath split his boats up:  1 trireme and galley went north.  It dawned on me just now: he has a settler on them.  I would consider that crossing the line from tenacious defending to bad sportsmanship if that is really what is happening.  If he didn't want to be in this position then he shouldn't have built those wonders and should have whipped horse archers everywhere instead - he would have overrun me if he had done that!  Anyway, our 2 galleys moved up and our 3 triremes now healthy in the capital moved up a turn behind them.  I forgot to take a screenshot, but now I need to also look where he could potentially tuck away a settler.  I have a chariot up in AT's lands scouting out hte war between him and Cairo.  I'll have to shift that guy west now if there is a spot for him to unload at.

Mostly a turn of healing knights.  I should have them all healed in 2 turns.  As for the superdeath attack force, we're looking at the two knights I left up north combined with 2 knights from the capital to start, and if we have to shuttle more then we will.


Somebody go into Jowy's thread and slap him.




Here is the GNP graph.  Mjmd is in a golden age.  Jowy is not.  Jowy is out-teching Mjmd while Mjmd is in a golden age.  Jowy could easily win this game if he would take himself out of this war and tech up to the next age.  There was no reason why Jowy should have lost liberalism and there's no reason why Jowy is going to not get the Taj here.  He's stuck on Charriu like my stupid dog when it gets a scent of a squirrel or another dog and I'm yelling "Colt, come!" while he just stares at something he cannot have.

Anyway, Jowy, buddy, do yourself a favor and play the economy game!  Play the economy game and win!

The rest of the graphs:








Thinking about Mjmd some more...

With MoM going off on 2 golden ages already, I'm really only trying to prevent the next two from being boosted.  So if someone can actually beat him to Taj (unlikely if he really is going for it, but he took Printing Press with Liberalism ... a mistake I think, as Taj should be his goal) then suddenly MoM only has 1 golden age really be useful for him.  So perhaps MoM itself isn't so much of the target as just trying to slow his teching down.

Alternatively, if MoM isn't the target then do I need to push in so drastically?  Knights and catapults are going to be a solid defense up until he gets cannons.  Perhaps I do the north attack on Sugar Cookie just to pick off what I suspect is low-hanging fruit and make him have to defend for a change, but do not mind so much which way I go as long as I get to attack.  Right now Mjmd does not have engineering so he has nothing that really compares to my highly promoted knights.  If I can avoid him throwing catapult stacks into me then we can cause some disruption by going east towards his core.

Here's a stitch of Mjmd's lands, such as I know them:





Thinking about me some more...

I've conquered all these great lands, I now have 2 wonders to my name, perhaps the right play is to cause disruption without over-commiting to attacking Mjmd and use that time for my new territories to come online and grow.  Superdeath has a ton of flood plain towns that are now mine to work once I get the population on them - this could bring me back into it with a golden age and the right civic changes.  I could go back to plans for religious wonders and focus on per-city bonuses along with ICS, such as I can do it.  I could go Theology -> Divine Right -> Nationalism...

What is my next tech now?  I pick up Literature at the end of this turn.  My Heroic Epic city is going to be Saute It, I've decided (or whatever it gets renamed to) because that's the best production city around and it has a decent amount of population still.  It comes out of revolt next turn and I'll probably start it right away.  I need to get missionaries up into Superdeath's lands for border pops.  I need to build a temple in Benton to give myself an outside shot at a Great Priest in my National Epic city.  Those aren't techs.

So I could go Code of Laws -> Civil Service and start with getting Forbidden Palace built somewhere along with chaining farms in places that need them.  However I still do not have many cities with maintenance over 10 yet.  But Civil Service gives a lot of good stuff and in addition opens up Paper.
I could grab Gunpowder for a military edge, especially since I am PRO and get free Drill 1 on those units.
I do want to get Nationalism as I believe the draft is going to be a big part of my future unit production.  Then Military Tradition becomes a natural follow-up.
There is also the religious line of Theology -> Divine Right to consider as Divine Right also leads to Nationalism.  But I already have enough buildings that i need to build everywhere, adding another thing to the list probably is not smart.
Paper -> Astronomy?  Interesting change in CtH: Great Lighthouse does not obsolete until Corporation.

PRO: 69 (3133)
FIN: 49 (2992)
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Is there any possibility of you nabbing Taj?
I've got some dirt on my shoulder, can you brush it off for me?
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Quickest path for me is Code of Laws -> Civil Service -> Pacifism edit: Philosophy -> Nationalism.

Cairo, Jowy, and Mjmd are all just short Nationalism.

I guess I can try, Civil Service is on my list.
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Any chance Jowy has a lot of culture GNP inflation?
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174

Jowy has Colossus which is probably most of what drives his economy.  He doesn't have any traits or wonders that I would say push GNP inflation.




Superdeath continues to be a super pain in his last turns. He won a lucky 32% chance on my C1 trireme and then deleted his unit. He also whipped his last city and I so badly thought about declaring war on Mjmd just to save myself the additional pike. But no - instead I'll shuttle 4 knights this turn and 4 more next and that should be that. T177 is likely his last turn.

On the bright side, with me now getting Superdeath's core out of resistance I have a few more luxuries and war weariness is not a problem for the time being:




I swapped Sunrise Lands to a settler. We have lots of spots to settle on the coast still and all of them instantly profitable. Even moreso when we get circumnavigation in 3 or 4 turns. I put a few cities in my core on buddhist missionaries as well.

As for that galley, I think there is a spot that he's headed for:




My chariot is in the south of the screenshot, and I'll try to stay abreast of where I think he would unload a settler, so I can potentially duck in and get another worker.

As far as the Mjmd plans, I do not know if we will be able to surprise attack him. We have to assume he'll see anything coming because of these guys:




I coudl always get my own I suppose. But I really hate spies. There's no way to interact with them, it's just dumb luck.


PRO: 77 (3,210)
FIN: 51 (3,043)
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175

Might be able to eliminate Superdeath next turn:




But if he adds another pike then I'll probably just unload and pick up 4 more knights for going on 177 instead.

Out west I'm only a few turns away from circumnavigation:




Demos:




Mjmd is now top power. I think the core is going to build more catapults, just in case he is gearing up to attack me. That would be such a bad move by him, more likely he fears my attack. I'll hold off whipping for now as I'm trying to regrow still, but if he continues to climb I may have to just to make sure I can defend. I probably have to plan to beat him long-term economically at this point and hope for other players to do something.

Honestly, Your MoM is just too big for me to handle right now. I'm going to have to table it. If I did go for it, it would amount to all in and no guaranty that I survive the counterattack.

Here's what we're building:




F2 Screen:




Inflation at 29%.

Notable cities: the capital, moai, and future national epic and heroic epic cities. Check out what Superdeath left us in the HE city!













And to end, a big stitch:

[Image: tARhNnb.jpg]


I see the next turn is already up and Superdeath has played. But it is time for me to go to bed.


PRO: 80 (3,290)
FIN: 54 (3,097)
That PRO number is going to be over 100 soon.
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Who is top food? It's not Jowy, is it? I guess it's probably Cairo.
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I believe it is mjmd, with jowy close behind
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Shouldn't Benton be building a library? Why is there a market queued up?
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