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No the mod in PB39 was the same as in PB40, which was 4.0.8.3 in the end.
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(March 1st, 2019, 14:53)Charriu Wrote: No the mod in PB39 was the same as in PB40, which was 4.0.8.3 in the end.
Ah, you`re right. I mixed up the mods. It`s hard to keep track of the changes.
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.5 is the workboat change, I suggest you play that...
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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Im fine with playing, if Charriu/Commodore wants to make a map.
"Superdeath seems to have acquired a rep for aggression somehow. ![[Image: noidea.gif]](https://www.realmsbeyond.net/forums/images/smilies/noidea.gif) In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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(March 1st, 2019, 12:30)JR4 Wrote: Thanks for the offers of volunteering for map making! As we have 4-5 players signed up we might start discussing settings already to speed up the setup phase. My preferred settings would be something like:
AI Diplo - real trade offers only (perhaps with the exception of fish-for-fish deals).
Rtr mod - The mod we used in PB 39 worked really well. I think it has been renamed 4.0.8.5.
Toroidal wrap. Balanced map but not mirrored. Give everyone a chance to win at t0. Leave everything else to the map maker.
Advanced start? If you want a regular 4000BC start that`s fine with me.
Random rolls of leaders/civs. Don`t feel strongly about it. Snakepick works fine also.
Bans? We could ban Zulu/Inca or ban an Agg leader from picking Zulu and a Pro leader from picking Inca.
I think we should aim for something like 8-10 players which will make the geopolitics interesting and still keep the game rolling at a turn per day (hopefully).
Copper/copper fish/fish style deals? im all for it.
The RB mod that Krill mentioned with the workboat change .
Id rather not toy with advanced start.
Random rolls for funzies. Yeah!
I dont know about banning anything unless its thru snakepick. Random roll gives you aggressive zulu?
Id say, give it a good 3weeks to a month for any more signups. IMO, and then make a map with the players available?
"Superdeath seems to have acquired a rep for aggression somehow. ![[Image: noidea.gif]](https://www.realmsbeyond.net/forums/images/smilies/noidea.gif) In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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I am more or less fine with anything except Full/Real Diplo. If we have a "small" group (5-7); we could toy around banning certain traits like AGG and/or PRO and force different choices.
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(March 2nd, 2019, 13:04)wetbandit Wrote: I am more or less fine with anything except Full/Real Diplo. If we have a "small" group (5-7); we could toy around banning certain traits like AGG and/or PRO and force different choices.
Fwiw, I don`t mind banning certain traits like Agg and/or Pro. That would be an interesting twist.
Anyone else interested in joining? We only need 2-3 more players to get started.
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I can't help myself. I'm in.
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(March 4th, 2019, 15:35)Donovan Zoi Wrote: I can't help myself. I'm in.
thats the spirit.
"Superdeath seems to have acquired a rep for aggression somehow. ![[Image: noidea.gif]](https://www.realmsbeyond.net/forums/images/smilies/noidea.gif) In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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I'm in too. But a teammate to help with weekend turnplaying would be preferred. Xenu and wetbandit, you're dead to me.
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