November 16th, 2012, 19:09
Posts: 813
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Joined: Oct 2012
(November 16th, 2012, 18:22)Qgqqqqq Wrote: Is it possible to "port" the attachments over from the old site?
I have no technical understanding of this, but at the moment there are dozens of old maps that can't ever be played (PBEMs old events etc.), and many of these are impossible to access otherwise, as the creators have since left/stopped posting.
It will be done sometime, somehow in some format. We still have the old database so we still have them. They couldn't be converted during the move though as doing so was killing the server with the server load so will have to come up with another method. I have no eta at this time.
November 17th, 2012, 19:20
Posts: 8,784
Threads: 40
Joined: Aug 2012
I'm having a problem with my UserCP - all the threads from the Demogame with recent posts are staying in the unread list after I read them and they don't have the little green arrow next to them. Is anyone else seeing this? Is it something to do with the forum permissions?
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
November 17th, 2012, 21:00
(This post was last modified: November 17th, 2012, 21:01 by TheHumanHydra.)
Posts: 3,680
Threads: 23
Joined: Oct 2012
I'm having the messed-up post order thing again; just thought I'd let you know (Edit: eg. I posted this after Cornflakes).
November 17th, 2012, 21:05
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(November 17th, 2012, 19:20)Old Harry Wrote: I'm having a problem with my UserCP - all the threads from the Demogame with recent posts are staying in the unread list after I read them and they don't have the little green arrow next to them. Is anyone else seeing this? Is it something to do with the forum permissions?
I posted about this same exact issue about three weeks ago here: http://realmsbeyond.net/forums/showthread.php?tid=5580
Still no idea why this is happening. I just use the "Last Post" button over on the the far right as a work around. If started with the Demogame tech thread, but other threads outside the Demogame also do this for me too (although somewhat randomly, because right now the tech thread is the only one "stuck" but for the last few days I had about three).
November 17th, 2012, 22:34
Posts: 17,449
Threads: 78
Joined: Nov 2005
So the forum time is now two hours ahead?
November 17th, 2012, 23:24
Posts: 13,214
Threads: 25
Joined: Oct 2010
It's more like 2 hours behind now...seriously... -_-
November 19th, 2012, 05:11
(This post was last modified: November 19th, 2012, 05:12 by Azza.)
Posts: 2,534
Threads: 22
Joined: Jan 2012
Now it's just over 1 hour behind. Posted at 10:21pm, timestamp reads 9:11pm.
November 19th, 2012, 10:50
Posts: 6,723
Threads: 59
Joined: Apr 2004
The two step deletion process for PMs is a little wonky (delete from "sent items", then delete from "trash can"). Is there any chance of introducing a "delete permanently" button that would do it in one go?
November 21st, 2012, 01:55
Posts: 2,960
Threads: 19
Joined: Mar 2012
Any word on when our server clock will get fixed? Is the clock running fast or running slow?
(March 12th, 2024, 07:40)naufragar Wrote:"But naufragar, I want to be an emperor, not a product manager." Soon, my bloodthirsty friend, soon.
November 21st, 2012, 08:29
Posts: 813
Threads: 30
Joined: Oct 2012
I haven't heard anything definite back yet on it. Currently seems to be accurate so maybe it's been fixed, will enquire about that and keep an eye on it. Typically it's been running fast and occasionally someone has reset it back.
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