Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
RB Pitboss #1 Spoiler -- Zara of the Holy Roman Empire

There needs to be a road on the tile the unit moves from, and another road on the tile the unit is moving to, to take advantage of the movement bonus.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
Reply

Total Kodi units in area are 7 rifles, 2 muskets, 1 cannon 1 war elephant and an archer. That leaves Boost, constant, cream of tartar and glycomene empty. 2 of those cities have enough pop to draft.

13 units against my 19 would stop me but I cant imagine he would do that wholesale of a defense. I could and would split my stack and move at all of them.

Will know more next turn. Maybe he wont move any of them then cap is dead smile If he moves just the rifles cap should be dead.
Reply

I dont think he moved enough to his capital. I should be able to raze it. Lurkers can tell me if my math is off

But I count 4 riflemen, 1 cannon, 1 catapharact and a warrior. Could also move 1 WE and 1 musket from boost but still not enough against 6 2 promo cav, 7 cuirs and 6 has

Capital should fall. Cant whip or draft capital. Maybe whip from scratch but I doubt it.

Also looks like he moved cannon stack before building the road I am guessing they are in the fog 2 tiles w of my spy. Could have gone east didnt look there but turn hasnt rolled I will find them before I move. Hopefully they went west . Then I can move my stack up on Urumki.

[Image: Civ4ScreenShot0026-1.jpg]
Reply

hmm wouldn't they be 3w of your spy? They were 1w right? Workers built road on that tile and looks like there was road on the plain tile 2w so the stack would have been able to move to either of those two forest tiles you can't see giving them access to the road on the hill. If I count it right then they'd get to the city one turn before your one movers could attack.
Reply

Spronz Wrote:hmm wouldn't they be 3w of your spy? They were 1w right? Workers built road on that tile and looks like there was road on the plain tile 2w so the stack would have been able to move to either of those two forest tiles you can't see giving them access to the road on the hill. If I count it right then they'd get to the city one turn before your one movers could attack.

I suppose its possible. Would have thought he would move to 1 ne of my stack if he roaded before he moved. I suspect he moved the stack first. Either way I wasnt planning on attacking with the 1 movers. they will move up to cover the wounded. Catapult will probably go back to pawn

Spy will sort out exactly where they went though
Reply

what is the plan with Exploitjive and Kodi? Rego just posted your chat with him. Interesting....
Mwin
Reply

MWIN Wrote:what is the plan with Exploitjive and Kodi? Rego just posted your chat with him. Interesting....

So you guys want to know what I am thinking here.

1) Exploits size and growth have worried me for some time now but I havent had a chance to do anything about it. I had hoped Regro would have slugged it out with him and both of them bog down. That didnt happen and Exploit now I fear has the ability to take Regro out.

2) Exploits plan for taking out sunrise makes him much stronger and I dont think I like that idea.

3) Regro is now properly scared that Exploit will run over him and is scrabling to change his fate.

4) I dont believe Regro is willing to take another hit to his rep by sandbaging this battle and knows it isnt in his best interest to not fight since if exploit takes us on one at a time he wins.

5) If I get the concessions I want from kodi I will have some new land and a 2nd holy city. Would let him rebuild his cap assuming I successfully burn it but can then focus on infra and supply troops.

6) Regro was trying to decide who to leave out which was his mistake the first time he tried. Trick here is to get everyone focused on one target and hit him from 3 sides

Morgan/Munro and Imhotep hit from the west and keep any gains. With support from Dsp and Shady

Regro hits from the east but leaves the gains to sunrise and lins

Sunrise Lins hit from the south and grow.

Elkad and Kodi recover from the beatings.

Even if the battle fails to destroy exploit it should cripple him and we will quickly get a tech advantage.

Need to be careful once exploit is crippled as group will quickly fracture but My borders sould be sound. I will have 2 holy cities and the ability to self research I hope. It will be regro, shady and dsp who will feed on each other.

If exploit isnt crippled fight stalls his and regro's growth giving me time to grow.

Keys for me are Urumki and the city I burned and I will probably grab some more of Kodi's land that will be open between capital and urumki

Morgan/Munro need to join Imhotep less so. Timing for cooridinated attack is still unknown. But it has been shown the only way to make headroom is tech advantage which we will have and multiple fronts which we will have.

Exploit is currently on econ then to corp techs that wont help him. This needs to happen before I trade him steam.

Anyway those are my disjointed thoughts right now. Ask any questions you have if I wasnt clear it is a work in progress.

Got positive response from Morgan and Elkad likes the idea of some time to grow in peace.
Reply

How much effort do you think Rego will put, if he doesn't have anything to again in terms of land.
Mwin
Reply

MWIN Wrote:How much effort do you think Rego will put, if he doesn't have anything to again in terms of land.

That is the 25 thousand dollar question.

See how it pans out but Regro already has a rep that he is going to need to work to get rid of or he will never be trusted again and soon to be left out in the cold.

Also if the attack on exploit fails Regro stands to lose along with all of us. Seems it is in his best interest to do some heavy lifting for once or sunrise and lins fall then he does.
Reply

Battle went as expected for Bradbury hill

Cav vs Rifle 3.4% loss
Cav vs Rifle 4.3% loss
Cav vs Rifle 4.3% loss
Cav vs Rifle 4.3% withdraw
Cuir vs rifle ?? Loss
Cuir vs rifle 19.8% loss
Cuir vs rifle 34.8% WIN

Cuir vs Rifle 36.4% WIN
Cav vs musket 49 % Loss
Cav vs Cav 36% loss
Cuir vs rifle 36% WIN
Cuir vs Cav ?? Withdraw
Cuir vs Cav 69.9% WIN
HA vs Musket 20% WIN
HA vs Rifle ??? Withdraw
HA vs Rifle 98% WIN
HA vs Rifle 99% WIN

Capital burned

Pillaged a town with a HA not worth it btw other spare withdrew with 2 rifles and cat
Reply



Forum Jump: