How much defense will you have in warhorse when the retep peace expires?
[spoilers] Commodore and Dtay are Sitting Bull of Inca, somehow.
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(June 22nd, 2015, 16:30)Ceiliazul Wrote: How much defense will you have in warhorse when the retep peace expires?Half a dozen superior-quality units; he could strike at it but not, I think, without completely gassing his siege. Which would of course be fine, I'll trade a good and established Moai city for an empire any day.
If only you and me and dead people know hex, then only deaf people know hex.
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By the way, this is why MY HATE KNOWS NO BOUNDS. Every. Single. X. Was. An. Improvement.
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If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
Roads as well?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Nonsense. It's why you should be careful with enforced peace.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld (June 23rd, 2015, 04:43)Qgqqqqq Wrote: Roads as well?Yes. ![]() (June 23rd, 2015, 04:51)Krill Wrote: That is why unpillageable towns are needed.Some villages, no towns yet. ![]() (June 23rd, 2015, 05:31)Old Harry Wrote: Nonsense. It's why you should be careful with enforced peace.True enough. ![]() (June 23rd, 2015, 08:07)Tasunke Wrote: so he did a scorched earth before u took him over?Grimace has just run. Retep sadistically forced me to be the one to burn all of these. ![]()
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
So not with a bang, but with a whimper, on turn 127 the land campaign to conquer the Celts ended. Spinal Tap lacks food, defensibility, and is expensively far away, so it just gets itself burnt for $12. No further losses, of course...the archers were too drunk from their revels after the flawless murder of the last knight. Thus endeth the Early Knight Rush.
![]() Odds of HAK cramming in another city here: 99.999% We did gain a city this turn, at least. Dark Force Rising is Guns N' Roses, just in a friendlier position, much safer from Retep. With the assumed resettlement of the little peninsula (also shifted west for safety), that means the net gain here is seven cities; already starting to whip out workers to improvement them and chop. That's twenty net cities for Inca, which, once costs get under control, ought to see us looking pretty strong. ![]() NATIVE SHEEP, GUYS. Health problems: slightly ameliorated. Active and ongoing concerns are as follows; killing off the raiders of Retep trapped inside Celtland without blowing up into a full-bore war, watching for Xenu-style pirate kingdom shenanigans from the Gaelic Remnant, and finally getting a heavy hammer core going on in the conquests; pillaged villages means we needn't bother trying to squeeze much commerce from here.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
Xenu style means you should have lost three of the cities you captured and a bunch of units to go with them, while seeing reteps's invading stack set on fire elsewhere. And only abandoning after all other avenues to exhaust the invaders had been explored. The goal must be to inflict pain as well as survive, otherwise survival doesn't accomplish anything useful. I'm not sure Grimace followed the same playbook I did; let's play out the string and see!
![]() Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon |