Here's a big info dump, mainly for my benefit.
Man, that's a lot of info for me to keep track of! I hope to have more time to devote to this game by the end of the week, so hopefully I can get to work on some of this. But, this should also provide some info on the general direction of things, I suppose.
Quote:me: Actually, while we're still here, I should ask this:
What would be most useful for me to catch up on when I am able to?
(hopefully by the end of this week)
KPW: in terms of your knowledge diplomatically?
me: Whether diplo knowledge, game-plan/unit moves, etc.
KPW: ok, well reading chats between me and willemofo and capac.mali arent bad ideas
tho be warned, my convo's meander into randomness a lot
and if you post any to thread, be very careful
some bits will need to be deleted
apart from that
worker micro wouldnt be bad
i want gold city founded asap
me: OK. If you can, post a current worker-plan so I can work from that.
KPW: and each city needs to ensure its not working any unimproved tiles
there is no fixed written plan
me: Alright. Then I'll just look at what's there and work from that.
KPW: levi has 2 super food resources, it's growing to size 4 and then whip the granary
it's gonna grow insanely fast
i would like both floodplains cottaged and being worked asap
the city also will want a library when poss
exodus needs to build 2 spearmen
i will ensure we have hunting wihin 2 turns
via trade
just in case byz get funny
feel free to do what you want with the tiles there
it currently has 4 improved. copper, pigs, FP hamlet and riverside grassland cottage
me: OK, heh. Um, though keep in mind, don't expect me to play until I post in the thread that "I am playing."
KPW: cant get masonry til we meet india
yeah i know
im just giving you an update on what i have been thinking about next
Genesis will have to turn its scientists off after we pop first
we need it bigger
Exodus is a production center with some small commerce on the side
Genesis will be a commerce factory initially (especailly considering the academy) but have potent production long term
levi is pure commerce
Deutronomy will need to work cows til at least size 2 and then we need the gold
the pasture has already had 2 turns into it on the cows there
when i had spare worker turns
Lev also needs connecting to capital but this can be done via 1 road to connect to the river
exodus is also granary-less
but has higher priorities right now
we soon have our fifth worker as requested
me: That's a lot of info.
KPW: indeed
we'll have to see maintenance situation after city 4
before considering expanding. we can't butcher tech rate or we become rather useless to our funders
me: True.
Well, technically, more cities does not decrease our tech rate . . .
only requires more income.
KPW: granted but until currency
the two are in direct correlation
me: Ah, yes.
No one has currency yet, of course.
KPW: but i have a match
im off mate take care
Sent at 3:04 PM on Wednesday
Man, that's a lot of info for me to keep track of! I hope to have more time to devote to this game by the end of the week, so hopefully I can get to work on some of this. But, this should also provide some info on the general direction of things, I suppose.