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[SPOILERS] WillPlunder as Mehmed of Arabia: Noobs meet world

(October 10th, 2013, 08:50)Plunder Wrote: Yes, the endpoints are the same. What matters is the time integration of our income. Then PP is the better choice.
In case A your 'bonus' income starts at turn 5, in case B you have to wait until turn 10.

Why only integrate over 10 turns? Why not integrate over 15? The techs themselves don't have (much) inherent value. (Education has a bit of timeliness in that it makes a switch to gunpower cheaper.)
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I made a drawing for myself.
It seems that it's very dependent on how long it takes to research PP and edu.
So we have to compare [the time it takes for PP] * [uni bonus income] with [the time it takes for edu] * [PP bonus income] (as shown in my badly drawn figure)
Since we assume the research times are the same, then the bonus income matters, uni is better, thus you were right and I was wrong (again banghead )


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Thanks for the diagram! In the end I think it's a bit of a wash - there are also other complicating factors. PP might move the research date of Edu forward one turn... Whipping universities might move the date of PP back one turn due to lost commerce.

Info from Alphabet:

Webandit is up Education, and down Alphabet, Music, Drama... and Compass and Optics! Oh crap, this means he got circumnavigation from a freaking map trade! banghead Oh well, this at least validates that idea of going for it with caravels (for what that's worth). And it's much better that he has it than Retep.

Molach is up Education, and down a lot of stuff: Feudalism, Drama, Music, Alphabet, Archery (!), Horseback Riding (!), Compass, Optics, Guilds, Banking.

Oxy is down a lot of fundamental stuff including Aesthetics, Iron, Machinery, and everything that stems from those.

Kuro is very similar to Oxy actually, excepts he lacks Civil Service too. (He does have Horseback Riding.)

Sisub is too backward to need to talk about, lacking CoL and Calendar for instance.

Boldly and Sutt have been discussed before.

Retep is down Literature, Drama, Engineering, Horseback Riding. He is up Theology, Philosophy, Education, Astro, Nationalism, Liberalism. He's by far the beaker leader in the game. He's looking to snowball out of control and establish a land lead (with Chemistry, Infantry, etc.), with no military threats to speak of. Our next golden age will help us compete a little.

Basically, there's no way we're getting the Economics merchant. Either Wetbandit or Retep could beat us to it easily even if we bulb education, and may get it literally any turn now. I did far too many tech side trips for it. lol I'm not sorry though, the side trips will have some benefits too.

The turn:

Kuro's trireme vs caravel at 58%: His loss
Kuro attack with 4 suicide cats: 4 losses.




He whipped walls in C.V. The fresh C2 camel has 72% odds, and we surely could have taken the city with a few losses. But I figured it was fine to wait a turn, heal up, and take it at maybe literally zero losses. I wouldn't be surprised at all if he empties the city.

This is where the woodsman axe becomes really useful again! Because W3 gives a +15% healing bonus which stacks with another unit's Medic 1 (I'm 90% sure.)

Things are looking fine in the south. Molach has actually pulled units back from the front line, I guess figuring there's less of a threat we'd go after him. I'm trying to over-defend against Boldly, with castles and a couple pikes, just to be absolutely sure he doesn't think attacking is a good idea.




Instant Noodles has expanded (the point of music), which means the settler can go after that amazing food site. There's another one shortly behind to claim a city on the intermediate island, probably 2W of the iron, since there isn't enough food to justify a second city there. The rice can be irrigated someday, though very painfully starting from the lake and farming S, SW, W, NW.
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W3 stacks with M1, sure.
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(October 10th, 2013, 10:07)NobleHelium Wrote: W3 stacks with M1, sure.

But not on different units, does it? I believe the code just finds your single best healer, and only his bonus is applied.
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(October 10th, 2013, 10:32)DaveV Wrote: But not on different units, does it? I believe the code just finds your single best healer, and only his bonus is applied.

I just tested it with WB, and no the effects don't appear to stack on different units: a W3 unit and a M1 unit in the same tile results in only the +15% healing for W3. Sigh, oh well...
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[non sequitur]

Do you have a city called Kraft Dinner, and if not could you make one?
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(October 10th, 2013, 11:42)TheHumanHydra Wrote: [non sequitur]

Do you have a city called Kraft Dinner, and if not could you make one?

I do, actually! It's a crappy filler city on the island just west of the Moai site.
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"Crappy filler" just about describes Kraft Dinner perfectly, thanks!
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(October 10th, 2013, 11:45)TheHumanHydra Wrote: "Crappy filler" just about describes Kraft Dinner perfectly, thanks!

I've fallen victim to it's easy and highly caloric charms many times... Any city names are appreciated! Your post makes me realize that we should have a cow city called "HamburgerHelper", as well.
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