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Turn 95
Missed the last turn, oh well. Loaded the Settler on the Galley. Whipped the Library at Jojo. We can switch to 100% research and finish Currency soon.
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So Lexi, are you going to want to try playing once you've had some time to recover? I'm still out for another two weeks so it won't have any effect
(Yeah Parkin, settle the island. We need the commerce, it's in our area and it's as exposed as it would always be no matter what, so no reason not to. Just keep it quite well fortified, it should be strong for a while in this age. Whatever you do, don't let him beat you in enforced peace.)
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
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Turn 96
Unloaded the Settler onto the island. Could have settled the city this turn if I hadn't missed that other turn, but it won't affect us anyway - wetbandit hasn't got a Settler there so we'll win the site next turn.
Turned up research to 100% on Currency, should have it in 5 turns.
July 13th, 2014, 06:43
(This post was last modified: July 13th, 2014, 06:44 by Lord Parkin.)
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Turn 97
Plako offered Open Borders - I accepted.
Northern empire:
Southern empire:
July 14th, 2014, 02:29
(This post was last modified: July 14th, 2014, 02:31 by Lord Parkin.)
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Turn 98
Preparing for a wave of new cities, now that we have a few extra troops to defend them. Whipped the Library in Cowboy Bebop, will go for a Settler or Worker next.
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Thanks Parkin for playing these turns. No worries about the missed - this civ has changed hands often enough it makes little difference.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
July 15th, 2014, 01:51
(This post was last modified: July 15th, 2014, 01:51 by Lord Parkin.)
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Turn 99
Expansion mode, activate!
That spot SW of Kill la Kill is probably a bit too ambitious, but we could probably manage the spot S (or maybe W).
July 16th, 2014, 06:11
(This post was last modified: July 16th, 2014, 06:13 by Lord Parkin.)
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Turn 100
Currency is in, and thanks to Open Borders with plako and xenu we're now getting two 3-commerce routes in every single city. Worth cramming in every additional city we can manage as quickly as possible!
Whipped two Workers and a Settler. Set research tentatively to Calendar, but turned the slider down to 0% so as to give time to change it if desired. Monarchy's another good option, requires the religious techs first though.
Northern empire:
Southern empire:
Demographics:
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Turn 101
Northern empire:
Southern empire:
Will you be able to take over again soon, Q? Looks like Lexi has disappeared.
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(July 18th, 2014, 20:36)Lord Parkin Wrote: Looks like Lexi has disappeared.  Same time as Catwalk, in fact....
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