Worker plan revised:
Speaking of micro:
Now that I have contact the known tech "bonus" kicks into effect. Unfortunately I won't produce enough beakers per turn to benefit with only one contact (0.3/7= 4.29% per known civ with the tech you are researching). I'll need 25 beakers per turn in order to gain a slipstream beaker. But any beaker overflow *from* a slipstreamed tech gets multiplied by 0.9571 and then rounded down. So any beaker overflow from Fishing and Mining will be reduced by 1. If overflow + next turn's beaker production is >= 25 I'll get the beaker back but otherwise it'll pay to finish early techs exactly to the beaker at least for Fishing and Mining.
It's not a big deal as I'll need 2-3 turns of gold generation to get to Bronze so I can run partial science on the last turn of Fishing et al without slowing my overall tech pace. But I may wind up losing 1g and 1b due to rounding at partial science.
![frown frown](https://www.realmsbeyond.net/forums/images/smilies/frown.gif)
Bah.
eot 24 I'll have 54/59 beakers into Fishing. I make 10 commerce so 40% gets me 4 b/ 6 gold +1 free beaker = 69/69 eot 25. No losses due to rounding.
t26 settle Fall. Add 1gpt in maint costs. +2 commerce from trade routes, +1 commerce from Fall's city square, +1 commerce from River cows.
Resume teching at 14 x 1.0429 + 1 = 15 beakers/turn. Mining is 74 beakers so I'll need 4t@ 15= 60 + 1t at 14.
Except that Falcon will grow to size 3 at eot 27.
so eot 26 = 15/74 b, 5 gold in the kitty.
eot 27 = 30/74 b, 4 gold in the kitty.
t 28: cap now size 3 warrior just complete. Start 5t worker. Work Wheat, Deer, Wines = 12 foodhammers, 13 commerce.
total empire commerce 16. net bpt =17.
eot 28: 47/74 beakers, 3 gold in kitty.
eot 29: 64/74 beakers, 2 gold in kitty.
t30: I need 9 generated beakers to finish mining this turn. 50% tech gets me 8 beakers/8 gold with no loss and leaves me 1 beaker short. Eot 30 Fall grows to size 2 with 20/30 hammers into a workboat and pops it's borders. 73/74 beakers/10 gold at eot.
t31: run max gold, use the free beaker to finish mining. Worker 1 starts Wheat farm for Fall. work Cows/Wheat in Fall. +4 food/5 hammers. Total empire commerce 17. Costs should still be 1gpt. eot mining 74/74, 26 gold in kitty.
t32: Max tech on bronze. eot: worker 2 completes in Falcon, WB completes in Fall. 17*1.2=20 + 1 beakers. 21/179 eot 32.
t33: WB moves to fish. Worker 2 moves to bare grass hill 8,9 of Falcon. Queue warrior in Falcon, WB in Fall. 42/179, 24 gold
t34: Net fish. Work fish/Cows in Fall. Start mine. 64/179, 23 gold
t35: Wheat farm complete. Work Wheat/Fish in Fall, Cows, Wheat, Deer in Falcon. 2t into mine. 14/26 food at start of turn, 24/26 at eot. Warrior at 16/15 eot. Worker 1 mine (2nd turn).
Bah. too tired to do more right now.