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Mardoc Wrote:You mean the combination of having to move a fleet to Brest, and using the promise of not building in Brest as a negotiating too?
Bingo. I mean it's not a huge deal necessarily, I just thought it was interesting. Seems like he's trying to direct me into Belgium while going to Portugal.
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Its funny that you can legitimately promise Nakor that you move your fleet out of ENG and do ENG->MAO and trap him in Portugal if you are right. :D
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antisocialmunky Wrote:Its funny that you can legitimately promise Nakor that you move your fleet out of ENG and do ENG->MAO and trap him in Portugal if you are right. :D
And don't think for a second that this hasn't crossed my mind ![wink wink](https://www.realmsbeyond.net/forums/images/smilies/wink2.gif) . It would definitely be a pretty priceless reaction.
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Couldn't you legitimately move out of the Channel and into Brest too?
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Commodore Wrote:Couldn't you legitimately move out of the Channel and into Brest too?
Sort of, though he's basically insisting that I go into Belgium. Also, fleet into Brest is not a strong move, as it leaves my army in Wales doing nothing, and my fleet is really tied down on what he can do since he can't move inland or provide inland support... Much better is to have an army on Europe with a Fleet right behind to support him if need be.
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Something I've been meaning to ask, if you've got the time to answer. What would you have done Spring 01 if you were legitimately allied with Nakor against Uberfish? What would you have done if you were convinced that Nakor and Uberfish were allied against you?
Similarly, although I assume the actual decision would be diplomatic, what could you do tactically now if you switch sides to taking on Uberfish instead of Nakor?
Basically, I know the heart of the game is in the alliances and deals, but I'm having trouble seeing how to connect a high concept of 'ally with so-and-so' with the details of 'move here'.
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Mardoc Wrote:Something I've been meaning to ask, if you've got the time to answer. What would you have done Spring 01 if you were legitimately allied with Nakor against Uberfish? What would you have done if you were convinced that Nakor and Uberfish were allied against you?
Similarly, although I assume the actual decision would be diplomatic, what could you do tactically now if you switch sides to taking on Uberfish instead of Nakor?
Basically, I know the heart of the game is in the alliances and deals, but I'm having trouble seeing how to connect a high concept of 'ally with so-and-so' with the details of 'move here'.
Allied with Nakor vs Uberfish
In this case, I would've moved to North Sea and Norwegian Sea:
Versus what I actually did:
In actuality, from both positions I can go to Norway and Belgium (Belgium obviously could be contested but you get my point). However, if you are France, you can see why the second picture looks far more hostile. Sure I could still be going for Norway/Belgium, but if I'm really allied with Nakor, the moves in picture 1 could "prove" it much more convincingly than picture 2. Even the army is important here. France would far prefer that I send my army to Norway (something Russia doesn't really like).. So an army->York instead of army->Wales is much more friendly to France and more aggressive to Russia.
For the France/Germany thing, I'd probably play pretty similarly to how I did. Go for the Channel and North Sea (Channel likely bounces). Then re-evaluate after the Spring moves. As England, you cannot afford to lose the North Sea, so something like Nth-Nor and Lon-Nth is pretty reasonable in the Fall, which does lose you the English Channel, but North Sea is more vital than the English Channel. From there, I'd push Russia hard to give Germany trouble, and be pushing Italy to do what Rowain did this turn and/or push for Tyrolia. I'd also work the phones with Austria, but getting Austria to move on Germany is nearly impossible.
Russia is difficult to get help from, As Russia will generally prefer France succeeding over England, but at least getting Russia to leave you alone is critical. If Russia moves an army to St. Petersburg in the Spring AND F/G are allied against you, it's game over for England, and it's just a matter of how much you can stall or if you can turn someone against the others. The reason for this is that if Russia goes up to St. Petersburg, you can be denied Norway, in which case England gets 0 centers on the wrong side of a 2v1 which is always a losing proposition no matter how good your defensive position is.
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can you kill an enemy army?
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fire&ice' Wrote:can you kill an enemy army?
If an army or fleet is dislodged and there are no valid spaces for it to retreat to, it must disband.
eg. if an English Army in Brest is dislodged by French Armies from Picardy supported by Paris, and Gascony is occupied or there was a bounce there that turn (bounces also "fill" the territory for retreat purposes). Then the English army would force-disband.
It is much more common for units to be disbanded during the yearly Adjustment after the Fall turn.
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Sareln Wrote:If an army or fleet is dislodged and there are no valid spaces for it to retreat to, it must disband.
eg. if an English Army in Brest is dislodged by French Armies from Picardy supported by Paris, and Gascony is occupied or there was a bounce there that turn (bounces also "fill" the territory for retreat purposes). Then the English army would force-disband.
It is much more common for units to be disbanded during the yearly Adjustment after the Fall turn.
Oh, you can't retreat by convoy?
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