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Here's the signups I'm seeing if we did 2 4p games:
Greens -> Zero/Automated Teller/Twinkletoes/Serdoa
Vets -> Cyneheard/Scooter/Krill/Dazed
It's either that or a single game with at most 6p (Vets + up to 1-2 of the Green group). FYI: Zero pulled out at one point because of weekend commitments limiting him mostly to weekdays. Green group (esp. Zero), what say ye?
Map:
3 City Challenge, City Razing only. Emperor(?), Raging Barbs
Presumably a Tiny map?
Picks:
Snake pick, no bans.
Bans:
Spies
Nukes
SoZ
WE
Great Wall
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Diplo victory doesn't matter does it here? Nor Religious victory?
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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I can never remember - can you win a religious victory if you can win it by voting yourself in? I know you can't do it that way with UN.
Religious would be... complicated, in a game like this, in any case. I'm ok with both of those turned off.
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AutomatedTeller Wrote:I can never remember - can you win a religious victory if you can win it by voting yourself in? I know you can't do it that way with UN.
Religious would be... complicated, in a game like this, in any case. I'm ok with both of those turned off.
Religious victory would be impossible unless one of your opponents votes for you. I think it should be turned off; there's still plenty of room for diplo shenanigans with it.
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I'd like to hear back from Commodore before making any picks. It will make a big difference on when it's good to have a UU if we are going to have immediate hostility between players or delayed.
Also, out of curiousity, if I picked PRO, what would happen to my initial 2 archers?
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Sounds like we're pretty set on two 4p games.
Krill Wrote:So, we come to a finished conclusion here?
Still might be good to get a little more map clarification from Commodore, but other than that yes.
Edit: crossposted with Dazed. But yes, I'd like to know a tad more about the cramped-ness before making my pick.
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scooter Wrote:Sounds like we're pretty set on two 4p games.
Still might be good to get a little more map clarification from Commodore, but other than that yes.
Edit: crossposted with Dazed. But yes, I'd like to know a tad more about the cramped-ness before making my pick.
Oh yeah, agree 100%.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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I'm ok with Zero playing and having some (most) weekend turns take longer, too.
And yes - if religious can't be won without someone voting for you, I would say turn it and UN off. That means the AP is gone completely, right?
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Yes, the AP would disappear completely in that case.
Proposed Vets Turn Order, based on a group chat:
scooter Wrote:krill-scooter-cyneheard-dazed might be best - dazed is CST
Once we hear back from Commodore on the details we can start the snake pick? Random draw for the four of us, and whoever picked 4th gets 1st turn order?
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Cyneheard Wrote:Proposed Vets Turn Order, based on a group chat:
Sorry I missed the chat. ![frown frown](https://www.realmsbeyond.net/forums/images/smilies/frown.gif) I'm cool with that play order, which is what I think you meant based on your follow up comment regarding whoever is last in play order is first in the snake pick.
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