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RBPB4 Lurker Thread

regoarrarr (like myself and a few others) do tend to overextend the amount of land next to other players that we want as our own. I don't think it was the message, more the idea that he has to stop expanding in one direction. So..yeah, I think you're right, NH.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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All I can say is, [Image: popcorn.gif].

Darrell
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antisocialmunky Wrote:Bold to emphasize the important bits. I guess he hasn't learned to not be greedy. lol

This should be really fun...[Image: popcorn.gif]
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Don't know what Rego is thinking, really. That crappy peninsula in northern Greece is not going to make or break plako.

Also:

luddite Wrote:And for what it's worth... Turn 190 is (rough estimate) right about when I expect I could get knights, if I beeline guilds hammer

Is it just me or is T190 a really unimpressive finish date for a guilds beeline?
I have to run.
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Pretty crap, yeah. And rego is probably pulling everyones legs...
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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novice Wrote:Don't know what Rego is thinking, really. That crappy peninsula in northern Greece is not going to make or break plako.

Couldn't agree more. It's like Spaceman said, seems like he just can't help himself. I have to admire how stoically Plako is taking it, to be honest. If it were me I'd probably tell him flat out to stop pestering me with ridiculous demands.

novice Wrote:Is it just me or is T190 a really unimpressive finish date for a guilds beeline?

I guess it's possible to get there faster if you don't stop to build a few dozen axemen on the way. smile
If you know what I mean.
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I am just surprised nobody has called Rego on the fact that stopping plako involves Rego getting more land. Self-interested much?
Completed: SG2-Wonders or Else!; SG3-Monarch Can't Hold Me; WW3-Surviving Wolf; PBEM3-Replacement for Timmy of Khmer; PBEM11-Screwed Up Huayna Capac of Zulu; PBEM19-GES, Roland & Friends (Mansa of Egypt); SG4-Immortality Scares Me
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Gold Ergo Sum Wrote:I am just surprised nobody has called Rego on the fact that stopping plako involves Rego getting more land. Self-interested much?

rego does these ballsy things in such a matter-of-fact manner, that he usually gets away with it smile. I fully expect him to cut and run if plako sticks to his guns, but I also expect him to go right to the edge, lean over as far as he can, and wait until he feels the hand on his back, ready to shove him in, before he finally pulls back.

Darrell
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Any bets on how long before Adlain sells Rego out? I assume Adlain got that mail off Rego too (given the definition of "everyone" Rego was using).

Where's that popcorn smiley?? lol
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
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Once (if) Adlain sells Rego out, I think it would be wise for Plako/ASM to send out their own international email to counter some of Rego's points. As Darrell pointed out, he states things so matter of factly that it may seem like the only logical choice to another player who isn't takign the time to really think through/sort out all the facts. THe only thing is Plako needs to act quickly enough to curtail any ideas from forumulating. Once the idea is fixed, it will be much harder for him to get other players to give it up.
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