Love the idea of sharing our gaming interests! Currently, I'm hooked on Apex Legends – it's all about those intense battles and slick moves. Also diving into Stardew Valley for some chill farming vibes. I'm thinking about revisiting classics like The Legend of Zelda: Breath of the Wild, too.
What are you currently playing?
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marcospolo Wrote:I'm thinking about revisiting classics like The Legend of Zelda: Breath of the Wild, too.
Yeah, that's a spambot, the account's other post had a spam link. I banned it but left the posts since it's sort of in the continuity of this thread.
Well Stardew Valley 1.6 was just released on the PC, so now is a good time to start a new game. It is probably the most relaxing game I've had the pleasure of playing.
I might fire up Total Annihilation or play the original Red Alert at some point this week, I have a little time. Do they count as classics. Hell March certainly is for intro music...
Anyone else playing Balatro at the moment? Just tried it for the first time this past weekend. I blinked and an hour had gone by.
I've played a fair bit of Balatro when the demo came out, and then another round when the full game came out. Sort of on a break right now, but it's very fun.
I did find time to try the demo for News Tower, which was one of the better management sims I've tried.
Anyone played any Pathologic?
I've gotten into Pathologic 2 (just on day 4-5 so far) and it's totally captivated me It's like a Tarkovsky movie of a game. It's just gorgeous and engrossing Only gripe I have is the rate of hunger is a little ludicrous, Artemy needing 5 fish a day to not starve makes it hard to do anything (what I get for playing my first game on the highest difficulty setting)
Peace is non-negotiable
Things have been too quiet around here for too long, so I will throw something out there.
I have been enjoying Dice and Fold, a dice-based (big surprise from the name, right? ) game about fighting monsters to reach the end boss. It has a nicely done "card" theme, with your hero and the monsters represented as cards being dealt from a deck. You get a certain number of dice to roll each turn, and need to match the required numbers to 'fold' (the game avoids the term 'kill') the monsters or use your hero's special ability. Deciding how to allocate your available dice -- attack the monsters, use your ability, heal, earn gold, save for another turn, etc. -- is the core game play. There are 20+ different hero classes to unlock, lots of different monster types, and tons of items with different effects that you can buy in the occasional shops along the way. There is also a meta-progression element to the game with trinkets, which are dropped when you defeat a boss and can be equipped for future runs to provide various bonus effects or special options. The game is simple to learn but the variety of hero classes, items, and trinkets allows for a lot of replayability. RNG is a big factor (no surprise for a dice-based game), but there are enough ways to manage the randomness to keep it from overwhelming the player's choices. There are currently four difficulty levels plus an endless mode, and the devs have plans to add more hero classes, monsters, items, and trinkets in future updates. Battling through to the boss and pulling out a win with almost no health left is fun, and so is putting together a powerful combination of items with synergy and curb-stomping the boss in a single round. The former is a lot more common, but I have managed the second a couple of times. It is a fun game, and there is a demo. If it sounds interesting, maybe give it a loook.
I have been back playing more Dice and Fold, after the (free) Nemesis update dropped. All of the original ten end game bosses are now playable hero classes, with some interesting class abilities. A bunch of new monsters, items, trinkets, and a new final boss have been added. Fun game, with a decent amount of replayability and some potential for variant play with some of the trinkets that alter game mechanics.
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