Posts: 15,131
Threads: 111
Joined: Apr 2007
FYI everyone - the Pitboss5 forum is here in case you've forgotten:
http://realmsbeyond.net/forums/forumdisplay.php?f=90
T-Hawk: can we get this moved into the active game section?
Posts: 23,408
Threads: 132
Joined: Jun 2009
plako Wrote:I can ask from Sunrise as soon as we're ready to launch. Are we? Is the mod version 2.0.1 the one we should use or something that is still under development?
2.0.1 is the mod we are using, but I'm still checking for bugs.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
Posts: 7,658
Threads: 31
Joined: Jun 2011
scooter Wrote:FYI everyone - the Pitboss5 forum is here in case you've forgotten:
http://realmsbeyond.net/forums/forumdisplay.php?f=90
T-Hawk: can we get this moved into the active game section?
PB5: Now with 100% more ponies? Also, for Rego, you're being crushed in the post count by someone not even playing in this game. :neenernee Get busy!
Posts: 7,548
Threads: 63
Joined: Dec 2005
spacetyrantxenu Wrote:PB5: Now with 100% more ponies? Also, for Rego, you're being crushed in the post count by someone not even playing in this game. :neenernee Get busy!
Oh it's on. Krill already threw down the gauntlet but I'm not so sure he wants to go there....
Posts: 15,131
Threads: 111
Joined: Apr 2007
regoarrarr Wrote:Oh it's on. Krill already threw down the gauntlet but I'm not so sure he wants to go there....
Psh you guys are noob spammers. Besides, I'm not sure Regoarrar can actually spam properly in a no-diplo game where he can't get an email from someone and turn it into 5 posts.
Posts: 23,408
Threads: 132
Joined: Jun 2009
It would actually be just a little bit fairer if I had a ded lurker...
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
Posts: 2,585
Threads: 43
Joined: Apr 2008
Krill will win the lurker award tho! 5 posts = 25 views. Scooter/Dazed 9 posts = 10 views!
Posts: 15,131
Threads: 111
Joined: Apr 2007
dazedroyalty Wrote:Krill will win the lurker award tho! 5 posts = 25 views. Scooter/Dazed 9 posts = 10 views!
In our defense, the views don't refresh nearly as frequently after T-Hawk made a change, so it should be not QUITE that bad for us.
Krill you don't need a ded-lurker. You have a great leader and you're playing a mod you designed. Now suck it up and enjoy your plains hill sheep start that I convinced Seven to give you.
Posts: 23,408
Threads: 132
Joined: Jun 2009
My problem is I'd need a ded lurker that I can bounce ideas off, or knows enough to bounce ideas off me, and won't get insulted when I shoot down everything and then ignore him
That is a rather limited pool of people.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
Posts: 7,916
Threads: 158
Joined: Jan 2012
And my problem is I need a dedlurker that I can bounce ideas off, and knows enough to bounce ideas off me, and won't get insulted when I ask him 5 million questions about everything he says and then still make stupid decisions anyways.
That is also a rather limited pool of people.
|