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Rant Thread!

(November 28th, 2012, 14:59)kjn Wrote: And now the turn timer jumped at least three or so hours when the Germans was the only team left with their turn not finished...

Yeah, I was away until now an fully expected the turn to have rolled by now. Instead it is still 3 more hours.. Stupid mod.
Ruff, since nobody comes forward with a draft message, just go ahead and post what you feel is sensible at CFC. Anything that makes the turns tick over quicker.

mh
"You have been struck down!" - Tales of Dwarf Fortress
---
"moby_harmless seeks thee not. It is thou, thou, that madly seekest him!"
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Just took my dog for a walk and composed something in my head ... just need to write it up.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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(November 28th, 2012, 17:58)Ruff_Hi Wrote: Just took my dog for a walk and composed something in my head ... just need to write it up.

Hopefully it's something like this (NSFW):

You're at war?

[Image: 4db77_ORIG-look_at_all_the_fucks_i_give.jpg]

Play your turn. Hit enter. Kthxbai.
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Here is my suggested post - not a 'bah ... hit end-o-turn will you!' post ... but rather one seeking info about what is happening but also containing some hints of our frustration. Are my hints clear enough? What about if you aren't an English speaker?



I was talking to a few of my RB colleagues, discussing how the mod that we are playing this game works. We threw together some scenarios and options but none of us could actually answer some of the questions we had. Can someone with knowledge of the mod provide us with some answers?

There are two basic scenarios that we are concerned about - I'll use an illustration to walk you through them.

Consider the following pitboss game played with the mod ...
  • 6 teams (A, B, C, D, E & G)
  • 40hr timer
  • Team A logs in during a new turn and declares on Team G (who is offline at the time)

Q1: Who gets which half of the turn?
A1: We were all pretty sure that A would get the first half and Team G would get the second half - can someone confirm?

Q2a: Is it right to think that every team has its own turn timer?
Q2b: When everyone is at peace, they are all the same?

In the above situation where A and G are at war (and assuming that A is 1st and G is 2nd) are the timers something like this ...
  • Team A - 20hrs
  • Teams B thru E - 40hrs
  • Team G - 20hrs (but it doesn't start at the start of the new turn)
Now is where we started to get really confused ... when does Team A's timer finish and Team G's start?

Scenario A - no one ever uses the 'end of turn' button
  • Our thinking here is that Team A's timer runs for 20 hrs from the start of the turn.
  • Team G's timer runs from the 20hr mark through to the 40hr mark.
  • Teams B through E runs from 0 to 40 as per normal.
Thus the turn rolls when all of the timers hit the end of their cycle. Can someone with knowledge of the mod provide us with some answers / comments on this Scenario?



Scenario B - All teams are good civ-playing citizens, don't like to keep others waiting unnecessarily and know how to use the 'end of turn' button
  • Our thinking here is that Team A's timer runs from the start of the turn until they hit the 'end of turn' button (after which A cannot log back in)
  • Teams B through E runs from the start of the turn until they hit the 'end of turn' button (after which these teams can log back in)
  • We couldn't provide an suggestion regarding when Team G's timer would start. Is it the 20hr mark? Is it when Team A hits the 'end of turn' button? Is it from when they first log in (but only after Team A hits the 'end of turn' button)?

If team G's timer does start from when they first log in, what happens if they never log in? Does the turn never finish? If they have a maximum of 20hrs to log in, what happens if they log in at the 19h30m mark ... does the timer that looked like it only had 30minutes to run suddenly jump out to another 20hrs?
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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Or simply say "Why is the turn timer adjusting itself since the war has begun? And we would like every team to end their turn when done." wink

I would say just go with your message and do whatever you feel helps the conveying the points. The game forums at CFC are very quiet and it might take awhile to get a discussion/clarification going on this one.

mh
"You have been struck down!" - Tales of Dwarf Fortress
---
"moby_harmless seeks thee not. It is thou, thou, that madly seekest him!"
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(November 29th, 2012, 02:29)mostly_harmless Wrote: Or simply say "Why is the turn timer adjusting itself since the war has begun? And we would like every team to end their turn when done." wink

I would say just go with your message and do whatever you feel helps the conveying the points. The game forums at CFC are very quiet and it might take awhile to get a discussion/clarification going on this one.

Agree with m_h here. I think your draft is too rambling and opens up for all sorts of speculations on how things happen, when the one person we want input from is the guy that wrote the mod.
Furthermore, I consider that forum views should be fluid in width
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I think mh's rhyme is hilarious. lol
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(November 29th, 2012, 02:40)NobleHelium Wrote: I think mh's rhyme is hilarious. lol

Oh! That was not intended! smile

mh
"You have been struck down!" - Tales of Dwarf Fortress
---
"moby_harmless seeks thee not. It is thou, thou, that madly seekest him!"
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Do we want to explicitly mention a war that some teams don't know about?
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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Yes. We don't have to say who fights, but the war will have to come up in the explanation by the mod makers anyway.

mh
"You have been struck down!" - Tales of Dwarf Fortress
---
"moby_harmless seeks thee not. It is thou, thou, that madly seekest him!"
Reply



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