As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

Create an account  

 
Lurker Behavior

While it wasn't decided that a formal "Lurker Code of Conduct" needed to be adopted for the game, this post from Krill (largely the creation of Ruff Hi) in the PB2 forum sums up the expectations the community has of lurkers and how they should behave with regard to the players in the game:

Quote:To all lurkers in this forum, that read more than one spoiler thread.

This thread is here to outline the expectations of how lurkers will behave in this forum, for this game. Ideally, Realms Beyond is a self policing community that is capable of governing itself by consensus, but there are some unbreakable rules that it is not acceptable to knowingly break; nor is ignorance of the community expectations an acceptable excuse.

This thread is posted so that newcomers to the community can quickly understand the community ideology, which is simple: No Spoilers.

Below is a basic list of what lurkers should and should not do. It is by no means an exhaustive list, and is written to illustrate basic ideas of idealised lurker behaviour. Failure to follow the rules may result in a warning via PM (mistakes happen). Repeated failure to follow accepted behaviour will result in the incident being referred to the site admins.

All posts in this forum are read by multiple posters, players and lurkers alike. If anything untoward is posted, it will be brought up, and commented on.

Ultimate administrative responsibility for PB4 resides with Gold Ergo Sum as game admin, i.e. I keep the game running and sort out out of game issues. If any spoiler issues arise, I am the one that deals with them. If you have any issues about something that you want to post, or that you think someone else has posted it, do 2 things: 1) quote it in the No players thread, and ask for other peoples opinion, or 2) Contact the original poster and myself, and we will take it from there.


GENERAL GUIDELINES:

1) Lurkers may respond to civ4 mechanics questions (eg how many turns for a worker to chop a forest? Why didn't my cottage grow? How does the AP work?)

2) Lurkers may congratulate players on achieving a goal (eg Well done on getting that city spot)

2a) However, don't reveal unnecessary information on your comment (eg Well done on getting that city spot - I really thought that Greece was going to get it)

3) Lurkers may participate in option discussions but only after the player has articulated the options and only to the extent of pointing out additional strengths / weaknesses of options that the player might have missed.

3a) Lurkers should NOT suggest additional options that the play might have missed - do not give strategic or tactical advice that isn't known previously
3b) Lurkers should NOT express opinions about various options - ditto

4) Lurkers may express opinions on player agreed rules, but should also point out that rules agreed by the players should be discussed by the players

5) Lurkers may ask a team to explain their opinion about in game situations and developments, but must do this without writing leading questions, or implying information gained from other spoiler threads. It may be wiser to ask how to phrase such a question in the no players thread already, before posting it in a spoiler thread. Basically, be careful.

6) Lurkers may not ask sequence questions -

7) Lurkers may ask for screenshots.

Lurkers shall not contact players regarding RBPB2 outside this forum by any means.

That list is by no means exhaustive. Just try to act in the spirit of those guidelines and as my grandfather would say, post "like you got a damn bit a sense in your head boy."

IIRC most of that was originally Ruffs (so credit him, not me...I just had the job of "enforcing" it...)
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18

No spoiler tag, so is this thread open to players?

I only posted this here to list the parameters. Any actual discussion of lurker behavior will be dealt with in the actual lurker thread. I felt like the participants, given that there are several new players to this community here, should read this. I would prefer to just see this thread locked (and perhaps stickied?). Can anyone around here do that without having to contact Griselda?

Never mind...

GES, please explain #6 a little more thoroughly.

Ellimist Wrote:GES, please explain #6 a little more thoroughly.

A sequence question as I understand it is asking something like the following:

1) How quickly can you get another longbow at your border city?

2) How soon can you settle your clams/copper city?

The problem is that these questions can tip a player off that they are in a race to perform a particular action.

By contrast, asking someone when they are going to get to Bureaucracy in most situations won't present the same issues.
Completed: SG2-Wonders or Else!; SG3-Monarch Can't Hold Me; WW3-Surviving Wolf; PBEM3-Replacement for Timmy of Khmer; PBEM11-Screwed Up Huayna Capac of Zulu; PBEM19-GES, Roland & Friends (Mansa of Egypt); SG4-Immortality Scares Me



Forum Jump: