February 5th, 2011, 08:46
Posts: 4,443
Threads: 45
Joined: Nov 2009
Don't forget the 42 EP limit.
In Soviet Russia, Civilization Micros You!
"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
February 5th, 2011, 09:00
Posts: 6,893
Threads: 42
Joined: Oct 2009
All our points are going to Warlord.
February 5th, 2011, 09:46
Posts: 4,443
Threads: 45
Joined: Nov 2009
for the NAP.
In Soviet Russia, Civilization Micros You!
"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
February 5th, 2011, 09:54
Posts: 6,893
Threads: 42
Joined: Oct 2009
I didn't include that, but I don't mind that much. I'm hoping to befriend with them that should eventually mean they allocate their points to someone else without any clausules.
February 5th, 2011, 10:10
Posts: 4,443
Threads: 45
Joined: Nov 2009
I suppose this is one way to do it.
I wonder if they would want to go find Warlord?
In Soviet Russia, Civilization Micros You!
"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
February 5th, 2011, 12:16
Posts: 2,313
Threads: 16
Joined: May 2010
So it looks to me from your screenshots that you moved within six hours of the start of the turn timer on your previous turn and declared within the first six hours of this turn. So I think everything is in line with the rules here. Just make sure you continue to play within the first 12 hours of the turn timer until the war ends.
I cannot tell when WarlordDr played, but it was entirely possible that if he played outside the first six hours of the last turn, that he couldn't double move you even if you didn't declare.
February 5th, 2011, 13:42
Posts: 4,443
Threads: 45
Joined: Nov 2009
We're fine. Does anyone know what the heck Warlord is doing?
In Soviet Russia, Civilization Micros You!
"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
February 5th, 2011, 16:27
Posts: 3,916
Threads: 14
Joined: Feb 2011
Also, what's your plan on unit moves?
February 5th, 2011, 16:47
Posts: 4,443
Threads: 45
Joined: Nov 2009
Is there something we should know :-p?
East, try to fork his food and city after with NE. His third warrior will probably be able to cover it. Plako said he'll just stop the warrior 1E if he sees all 3 warriors next turn.
In Soviet Russia, Civilization Micros You!
"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
February 5th, 2011, 16:53
Posts: 23,422
Threads: 132
Joined: Jun 2009
What, that you just declared war on someone when you have one unit, and we want to know what you are going to do with that unit?
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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