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Runes unlocking

Gah, finally went and pretend to make a pvp character, on live, to see which runes I am missing.

Seems a lot missing unlocks from the list, but more unlocked than I thought. So the rune farming begins. I have unlocked 5 sups just last night (including a sup Abs [Image: smile.gif] )

Here's a list of what I am missing, so if any can spare some ID'ing this way, or need some....



Sup Vigor (Unlocked)

Major Prot (Unlocked)
Sup Heal (Unlocked)
Sup Smiting
Sup Divine

Sup Fast Cast (Unlocked)
Sup Domi (Unlocked)
Sup Inspiration

Major Soul Reaping (Unlocked)
Sup Curse (Unlocked)

Major Earth (Unlocked)
Sup EStorage (Unlocked)
Sup Fire

Major Tactics (Unlocked)
Major Sword
Sup Tactics (Unlocked)
Sup Axe
Sup Hammer

Major Expertise (Unlocked)
Sup Wild (Unlocked)
Sup Beast
Sup Marks


KoP
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Easy answer: Make a trapper, grab three henchies, do Zaishen challenge against the Illusionary Weapon team.

Repeat.

Report in to your local Priest of Bal...
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Well, yeah, that's what I do when I want Balth faction. Hell, my W/R can consistently get Flawless Victories with the mage, the healer, and the tank (Swapping the mage for the archer results in monk death more often than not.) IWep ftl.

But you're capped at 1,000 faction every 24 hours. Not the most efficient way to farm faction, but it does give you something to build on.
[Image: steam.gif]
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Bah ;p

Not quite the same. First, I have farmed almost 100k worth of stuff (mostly due to Sup Vigor and Sup Absorption. Second, I have already unlocked 10 Sup runes, among others. Last but not least, I have tried out a few builds to keep it interesting, especially tonight, I can just feel AN was nerfing the run with every new GW build.

One of the thing is that they spam heal signet so much now my straight solo Monk build using SoJ and Zealot Fire just could not kill any ettins - which was working even when Fox left to sleep. Then I brought in Spiteful Spirit and Insidious with some success but mana heavy and eventually just won't do anything. So now I switched back to the original build and changed secondary to Me and brought Ignorance. It works smile

Another thing is that SoJ makes the walk/crawl throught the Deep Freeze much eaiser. Knocking down the monsters who attacked you eliminates a lot of attacks.

Going to edit my list above smile

KoP
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I still need:

Warrior
Superior:
Absorption
Axe
Hammer
Sword
Major Hammer

Monk
Superior:
Healing
Divine Favor
Minor Smiting

Ranger
Superior:
Wildernes Surivival
Expertise

Mesmer
Superior:
Domination
Illusion
Inspiration
Fast Casting

Necro
Superior Death

Elementalist
Superior Energy Storage

Assasin & Ritualist - pretty much all the runes
If you believe everything you read, better not read.
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Went and checked out how many I had/was missing myself, and am missing a surprising number of runes, from what I had expected.

Assassin/Ritualist: All

Warrior:
Majors: Absorption, Swords
Superior: Axe, Hammer, Tactics, Strength, Absorption

Elementalist:
Major: Fire, Air
Superior: Fire, Earth, Air, Energy Storage

Monk:
Superior: Healing, Smiting, Protection

Ranger:
Major: Marksmanship
Superior: Marksmanship, Expertise, Wilderness Survival, Beast Mastery

Necromancer:
Major: Soul Reaping
Superior: Curses, Death, Blood

Mesmer:
Superior: Domination, Inspiration
-SF
Truth is stranger than fiction, because fiction has to make sense.
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